2009/9/30 Jon Elson <[email protected]>

> Jon Elson wrote:
> Hmmm, I just saw a bug report on the developer list that may have
> something to do
> with this problem :
>
> Bugs item #2870131, was opened at 2009-09-29 23:23
> Message generated for change (Tracker Item Submitted) made by svenakela
> You can respond by visiting:
>
> https://sourceforge.net/tracker/?func=detail&atid=106744&aid=2870131&group_id=6744
>
>
I found it earlier but I didn't register the bug until yesterday (ie
svenakela at Sourceforge is me).

I did some tests yesterday and it seems that X and Y runs back to correct
zero even though the change direction before they come to the given
position. Z on the other hand lives it own life. Know I'm pretty sure it's a
hardware thing, either bad encoders, drivers or cable. More tests tonight
when I have the new hardware.

But there's one thing I don't really understand. When I run the test code
the machine starts at origo. The gcode is going between 0 and 10, 200 times.
Right now the speed and acceleration settings are at 90 mm/s and 250 mm/s2.
To illustrate what happens the ¤¤¤ part is where the machine actually runs.
When setting the feed at 1500 mm/s, there is an area in both ends about 2 mm
untouched.
0--------¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤--------10
When setting the feed at 500 mm/s, the untouched area is smaller.
0----¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤----10
I have to go as low as below 200 mm/s to get a full run between the
positions. That's really slow.
0¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤10

Here's the strange thing - I see the same thing in the Axis display! The
simulation doesn't touch the 0 and 10 mm position when running.
It doesn't explain the offset problem (X and Y really goes back to zero
measured with a micrometer), that I believe is a hardware issue. But it's
for sure connected to the problem that the machine doesn't touch the given
positions when I run the test code.
Can someone explain this?

Regards,
Sven
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