Kirk Wallace wrote:
> On Wed, 2010-03-10 at 14:11 -0500, Stephen Wille Padnos wrote:
> ... snip
>    
>> changer is a carousel.  If set true, then it's assumed that max is next
>> to min and you can get from min to max by going "back" one and wrapping
>> around.
>>
>> Hope this helps.
>> - Steve
>>      
> Cool. Thanks. The plan was to assign each tool a value (0 to 1023)
> corresponding to a position on an absolute encoder, but I may be able to
> use regular tool numbers and then convert to the encoder values. Thanks.
>    
That could work I think.  It might get sticky if there's any motion once 
the turret is in position.
> Besides a wiki page. What would be needed to flush out the
> documentation?
>    
Not much.  I've been thinking of making this into a comp instead of a C 
component.  That would give some level of automatic documentation.  I 
had originally planned to add more modulo arithmetic functions, similar 
to the old "blocks" component, but we seem to be moving toward "many 
small components" instead.
> Why don't I need an addf to assign modmath to a thread?
>    
You do.  I didn't mention it because I was only describing the pin 
functions.

- Steve


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