Em 01-10-2011 03:37, Carsten Haitzler (The Rasterman) escreveu: > On Fri, 30 Sep 2011 15:10:01 -0700 Jim Kukunas > <james.t.kuku...@linux.intel.com> said: >> On Fri, Sep 30, 2011 at 10:37:07PM +0100, Rui Miguel Silva Seabra wrote: >>> Em 30-09-2011 18:46, Jim Kukunas escreveu: >>>> On Fri, Sep 30, 2011 at 12:39:20PM +0900, Carsten Haitzler wrote: >>>>> On Thu, 29 Sep 2011 10:42:29 -0700 Jim Kukunas >>>>> <james.t.kuku...@linux.intel.com> said: >>>>> >>>>> well.. lucas committed this without me getting around to my review... i >>>>> found several issues with it. A_MASK_SSE3 was being declared all the >>>>> time and never used in the inline funcs. it was ONLY used in 1 of the c >>>>> files. i moved it there. also you called the C init funcs for rel ops - >>>>> not the sse3 ones. copy& paste bug. also unused return value warnings in >>>>> cpu sse3 detection function. >>>> Whoops. Thanks for fixing these issues >>>>> i ran a full expedite run: >>>>> >>>>> http://www.enlightenment.org/~raster/speed.html >>>>> >>>>> (i5-2500 CPU @ 3.30GHz, GeForce GTS 450, e17 running with OpenGL >>>>> compositor). >>>>> >>>>> just as a comparison - after the sse3 speedups, speed vs the nvidia gpu: >>>>> >>>>> http://www.enlightenment.org/~raster/speedgl.html >>>>> >>>>> i haven't tested against an atom yet. >>>> Cool. I think these patches really shine on the atom. >>>> >>>> There is a much bigger difference between 21 frames and 46 frames, then >>>> betweeen 179 frames and 397 frames. >>> That's awesome for my Atom tablet with a GMA3150, also running the Free >>> Software drivers. >>> >>> I notice in raster's comparison that some items get dramatically worse, >>> even though overall it's an amazing improvement which I'm going to >>> compile this weekend :) >>> >>> Do you think you could visit them specifically, and perhaps make them go >>> much better rather than the current 80% worse or similar? :) >> Perhaps I misunderstood what raster posted, but I don't see any tests >> where my patches hurt performance by 80%. >> >> > From what I understand, the first link he posted was comparing the xlib >>> engine >> before and after my patches and the second link was comparing the xlib engine >> with the gl engine. >> >> It appears that csv 2 is the same in both links, with csv 1 being the >> old xlib engine and csv 3 being the gl engine. > correct.
Ok. :) Rui ------------------------------------------------------------------------------ All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2dcopy2 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel