Ok, so I got really really mad and nuked all the E prefix (which was /opt). I also discovered that there were some ancient old EFL libs laying around un /usr/local. In fact, so ancient that there were still ewl and etk stuff....I nuke all those dirs as well.
Then, I kept looking for that egl_dri2.so file, and i happens to be installed with libegl1-mesa package. But I'm using NV drivers (I nuke and reinstall them as well, before I did with EFL). So, after deleting everything, reinstalling video drivers and recompiling all the EFL....I just like before and expedite keeps giving the same error El 28 de febrero de 2012 21:53, Wido <wido...@gmail.com> escribió: > I'm getting: > > expedite: symbol lookup error: /usr/lib/i386-linux-gnu/egl/egl_dri2.so: > undefined symbol: _glapi_get_proc_address > > but that lib is there: > > $ ls -l /usr/lib/i386-linux-gnu/egl/egl_dri2.so > -rw-r--r-- 1 root root 28172 ago 7 2011 > /usr/lib/i386-linux-gnu/egl/egl_dri2.so > > so I think I messed my libs somehow xD > > El 28 de febrero de 2012 20:56, Carsten Haitzler > <ras...@rasterman.com>escribió: > > On Tue, 28 Feb 2012 11:56:39 -0600 Chris Story <kc5...@gmail.com> said: >> >> do you perhaps have multiple efl installs in different prefixes eg /usr >> and /usr/local or /usr/local and /opt/e or something? as such to get some >> cmdline fun try: >> >> export EVAS_GL_INFO=1 >> expedite -e gl >> >> does that come up? if not - what does it complain about. if ti comes >> up... what >> does it report? >> >> > Raster -- >> > >> > I am also getting the message regarding software mode OpenGL and am >> using >> > the Nvidia proprietary drivers in Ubuntu 11.10. I am able to compile E >> > without issue from the svn and the gl_x11 module is compiled in evas. My >> > logs are below. SVN version is 68512. >> > >> > >> > Thanks, >> > c0re >> > >> > Evas Logs: >> > >> > Engines: >> > Software Memory Buffer.....: yes >> > Software X11...............: yes (Xlib: yes) (XCB: no) >> > OpenGL X11.................: yes (Xlib: yes) (XCB: no) (GLES: no) >> > (SGX: no) (s3c6410: no) >> > >> > Ecore Logs: >> > >> > >> > Ecore_X (Xlib backend).......: yes >> > Xcursor....................: yes >> > Xkb........................: yes >> > Xprint.....................: no >> > Xinerama...................: yes >> > Xrandr.....................: yes >> > Xgesture...................: no >> > Xscreensaver...............: no >> > Xrender....................: yes >> > Xcomposite.................: yes >> > Xfixes.....................: yes >> > Xdamage....................: yes >> > Xdpms......................: yes >> > Xtest......................: no >> > XIM........................: yes >> > Xi2........................: yes >> > Ecore_Win32..................: no >> > Ecore_Cocoa..................: no >> > Ecore_SDL....................: no >> > Ecore_FB.....................: yes >> > Touchscreen................: no >> > Ecore_DirectFB...............: no >> > Ecore_WinCE..................: no >> > Ecore_PSL1GHT................: no >> > Ecore_Wayland................: no >> > >> > Ecore Evas: >> > >> > Ecore_Evas...................: yes >> > Software Memory Buffer.....: yes >> > Software X11...............: yes (Xlib=yes) (XCB=no) >> > OpenGL X11.................: yes (Xlib=yes) (XCB=no) >> > Software GDI...............: no >> > Software DirectDraw........: no >> > Direct3D...................: no >> > OpenGL Glew................: no >> > Software SDL...............: no >> > OpenGL SDL.................: no >> > OpenGL Cocoa...............: no >> > DirectFB...................: no >> > PSL1GHT....................: no >> > Software Framebuffer.......: yes >> > Software 8bit grayscale XCB: no >> > Software 16bit X11.........: no >> > Software 16bit DirectDraw..: no >> > Software 16bit WinCE.......: no >> > Sing.Proc. Windowing System: yes >> > Wayland Shm................: no >> > >> > >> > glxinfo|grep OpenGL >> > >> > OpenGL vendor string: NVIDIA Corporation >> > OpenGL renderer string: GeForce 7300 GS/PCI/SSE2 >> > OpenGL version string: 2.1.2 NVIDIA 173.14.30 >> > OpenGL shading language version string: 1.20 NVIDIA via Cg compiler >> > OpenGL extensions: >> > >> > Xorg.log: >> > >> > [ 42195.119] (**) ModulePath set to >> > "/usr/lib/nvidia-173-updates/xorg,/usr/lib/xorg/modules" >> > [ 42195.119] (**) Extension "Composite" is enabled >> > [ 42195.119] (WW) Hotplugging is on, devices using drivers 'kbd', >> > 'mouse' or 'vmmouse' will be disabled. >> > [ 42195.119] (WW) Disabling Mouse0 >> > [ 42195.119] (WW) Disabling Keyboard0 >> > [ 42195.119] (II) Loader magic: 0x7e0220 >> > [ 42195.119] (II) Module ABI versions: >> > [ 42195.119] X.Org ANSI C Emulation: 0.4 >> > [ 42195.119] X.Org Video Driver: 10.0 >> > [ 42195.119] X.Org XInput driver : 12.3 >> > [ 42195.119] X.Org Server Extension : 5.0 >> > [ 42195.121] (--) PCI:*(0:1:0:0) 10de:01df:0000:0000 rev 161, Mem @ >> > 0xfa000000/16777216, 0xe0000000/268435456, 0xfb000000/16777216, BIOS @ >> > 0x????????/131072 >> > [ 42195.121] (--) PCI: (0:3:0:0) 14f1:8852:0070:7911 rev 3, Mem @ >> > 0xfda00000/2097152 >> > [ 42195.121] (II) Open ACPI successful (/var/run/acpid.socket) >> > [ 42195.121] (II) "extmod" will be loaded. This was enabled by >> default >> > and also specified in the config file. >> > [ 42195.121] (II) "dbe" will be loaded. This was enabled by default >> and >> > also specified in the config file. >> > [ 42195.121] (II) "glx" will be loaded. This was enabled by default >> and >> > also specified in the config file. >> > [ 42195.121] (II) "record" will be loaded. This was enabled by >> default >> > and also specified in the config file. >> > [ 42195.125] (II) "dri" will be loaded by default. >> > [ 42195.125] (II) "dri2" will be loaded. This was enabled by default >> > and also specified in the config file. >> > [ 42195.125] (II) LoadModule: "dri2" >> > [ 42195.125] (II) Loading >> /usr/lib/xorg/modules/extensions/libdri2.so >> > [ 42195.126] (II) Module dri2: vendor="X.Org Foundation" >> > [ 42195.126] compiled for 1.10.4, module version = 1.2.0 >> > [ 42195.126] ABI class: X.Org Server Extension, version 5.0 >> > [ 42195.126] (II) Loading extension DRI2 >> > [ 42195.126] (II) LoadModule: "glx" >> > [ 42195.126] (II) Loading /usr/lib/nvidia-173-updates/xorg/libglx.so >> > [ 42195.134] (II) Module glx: vendor="NVIDIA Corporation" >> > [ 42195.134] compiled for 4.0.2, module version = 1.0.0 >> > [ 42195.134] Module class: X.Org Server Extension >> > [ 42195.134] (II) NVIDIA GLX Module 173.14.30 Sat Apr 16 22:45:09 >> PDT >> > 2011 >> > [ 42195.134] (II) Loading extension GLX >> > [ 42195.134] (II) LoadModule: "record" >> > [ 42195.134] (II) Loading >> /usr/lib/xorg/modules/extensions/librecord.so >> > [ 42195.135] (II) Module record: vendor="X.Org Foundation" >> > [ 42195.135] compiled for 1.10.4, module version = 1.13.0 >> > [ 42195.135] Module class: X.Org Server Extension >> > [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >> > [ 42195.135] (II) Loading extension RECORD >> > [ 42195.135] (II) LoadModule: "extmod" >> > [ 42195.135] (II) Loading >> /usr/lib/xorg/modules/extensions/libextmod.so >> > [ 42195.135] (II) Module extmod: vendor="X.Org Foundation" >> > [ 42195.135] compiled for 1.10.4, module version = 1.0.0 >> > [ 42195.135] Module class: X.Org Server Extension >> > [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >> > [ 42195.135] (II) Loading extension MIT-SCREEN-SAVER >> > [ 42195.135] (II) Loading extension XFree86-VidModeExtension >> > [ 42195.135] (II) Loading extension XFree86-DGA >> > [ 42195.135] (II) Loading extension DPMS >> > [ 42195.135] (II) Loading extension XVideo >> > [ 42195.135] (II) Loading extension XVideo-MotionCompensation >> > [ 42195.135] (II) Loading extension X-Resource >> > [ 42195.135] (II) LoadModule: "dbe" >> > [ 42195.135] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so >> > [ 42195.135] (II) Module dbe: vendor="X.Org Foundation" >> > [ 42195.135] compiled for 1.10.4, module version = 1.0.0 >> > [ 42195.135] Module class: X.Org Server Extension >> > [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >> > [ 42195.135] (II) Loading extension DOUBLE-BUFFER >> > [ 42195.135] (II) LoadModule: "dri" >> > [ 42195.136] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so >> > [ 42195.136] (II) Module dri: vendor="X.Org Foundation" >> > [ 42195.136] compiled for 1.10.4, module version = 1.0.0 >> > [ 42195.136] ABI class: X.Org Server Extension, version 5.0 >> > [ 42195.136] (II) Loading extension XFree86-DRI >> > [ 42195.136] (II) LoadModule: "nvidia" >> > [ 42195.136] (II) Loading >> /usr/lib/nvidia-173-updates/xorg/nvidia_drv.so >> > [ 42195.136] (II) Module nvidia: vendor="NVIDIA Corporation" >> > [ 42195.136] compiled for 4.0.2, module version = 1.0.0 >> > [ 42195.136] Module class: X.Org Video Driver >> > [ 42195.136] (II) NVIDIA dlloader X Driver 173.14.30 Sat Apr 16 >> > 22:18:29 PDT 2011 >> > [ 42195.136] (II) NVIDIA Unified Driver for all Supported NVIDIA >> GPUs >> > [ 42195.136] (--) using VT number 8 >> > [ 42195.145] (II) Loading sub module "fb" >> > [ 42195.145] (II) LoadModule: "fb" >> > [ 42195.145] (II) Loading /usr/lib/xorg/modules/libfb.so >> > [ 42195.145] (II) Module fb: vendor="X.Org Foundation" >> > [ 42195.145] compiled for 1.10.4, module version = 1.0.0 >> > [ 42195.145] ABI class: X.Org ANSI C Emulation, version 0.4 >> > [ 42195.145] (II) Loading sub module "wfb" >> > [ 42195.145] (II) LoadModule: "wfb" >> > [ 42195.145] (II) Loading /usr/lib/xorg/modules/libwfb.so >> > [ 42195.145] (II) Module wfb: vendor="X.Org Foundation" >> > [ 42195.145] compiled for 1.10.4, module version = 1.0.0 >> > [ 42195.145] ABI class: X.Org ANSI C Emulation, version 0.4 >> > [ 42195.145] (II) Loading sub module "ramdac" >> > [ 42195.145] (II) LoadModule: "ramdac" >> > [ 42195.145] (II) Module "ramdac" already built-in >> > [ 42195.145] (II) Loading >> /usr/lib/nvidia-173-updates/xorg/nvidia_drv.so >> > [ 42195.145] (II) Loading /usr/lib/xorg/modules/libwfb.so >> > [ 42195.145] (II) Loading /usr/lib/xorg/modules/libfb.so >> > [ 42195.146] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 >> > [ 42195.146] (==) NVIDIA(0): RGB weight 888 >> > [ 42195.146] (==) NVIDIA(0): Default visual is TrueColor >> > [ 42195.146] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) >> > [ 42195.146] (**) NVIDIA(0): Enabling RENDER acceleration >> > [ 42195.146] (II) NVIDIA(0): Support for GLX with the Damage and >> > Composite X extensions is >> > [ 42195.146] (II) NVIDIA(0): enabled. >> > [ 42195.792] (II) NVIDIA(0): NVIDIA GPU GeForce 7300 GS (G72) at >> > PCI:1:0:0 (GPU-0) >> > [ 42195.792] (--) NVIDIA(0): Memory: 524288 kBytes >> > [ 42195.792] (--) NVIDIA(0): VideoBIOS: 05.72.22.43.01 >> > [ 42195.792] (II) NVIDIA(0): Detected PCI Express Link width: 16X >> > [ 42195.792] (--) NVIDIA(0): Interlaced video modes are supported on >> > this GPU >> > [ 42195.792] (--) NVIDIA(0): Connected display device(s) on GeForce >> > 7300 GS at PCI:1:0:0: >> > [ 42195.792] (--) NVIDIA(0): ViewSonic VA902b (CRT-0) >> > [ 42195.792] (--) NVIDIA(0): ViewSonic VA902b (CRT-0): 400.0 MHz >> > maximum pixel clock >> > [ 42195.793] (II) NVIDIA(0): Assigned Display Device: CRT-0 >> > [ 42195.793] (==) NVIDIA(0): >> > [ 42195.793] (==) NVIDIA(0): No modes were requested; the default >> mode >> > "nvidia-auto-select" >> > [ 42195.793] (==) NVIDIA(0): will be used as the requested mode. >> > [ 42195.793] (==) NVIDIA(0): >> > [ 42195.793] (II) NVIDIA(0): Validated modes: >> > [ 42195.793] (II) NVIDIA(0): "nvidia-auto-select" >> > [ 42195.793] (II) NVIDIA(0): Virtual screen size determined to be >> 1280 >> > x 1024 >> > [ 42195.794] (--) NVIDIA(0): DPI set to (85, 86); computed from >> > "UseEdidDpi" X config >> > [ 42195.794] (--) NVIDIA(0): option >> > [ 42195.795] (==) NVIDIA(0): Enabling 32-bit ARGB GLX visuals. >> > [ 42195.795] (--) Depth 24 pixmap format is 32 bpp >> > [ 42195.797] (II) NVIDIA(0): Initialized GPU GART. >> > [ 42195.800] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >> > [ 42195.884] (II) Loading extension NV-GLX >> > [ 42195.901] (II) NVIDIA(0): NVIDIA 3D Acceleration Architecture >> > Initialized >> > [ 42195.918] (II) NVIDIA(0): Using the NVIDIA 2D acceleration >> > architecture >> > [ 42195.918] (==) NVIDIA(0): Backing store disabled >> > [ 42195.918] (==) NVIDIA(0): Silken mouse enabled >> > [ 42195.918] (==) NVIDIA(0): DPMS enabled >> > [ 42195.918] (II) Loading extension NV-CONTROL >> > [ 42195.918] (==) RandR enabled >> > [ 42195.918] (==) RandR enabled >> > [ 42195.918] (II) Initializing built-in extension Generic Event >> > Extension >> > [ 42195.918] (II) Initializing built-in extension SHAPE >> > [ 42195.918] (II) Initializing built-in extension MIT-SHM >> > [ 42195.918] (II) Initializing built-in extension XInputExtension >> > [ 42195.918] (II) Initializing built-in extension XTEST >> > [ 42195.918] (II) Initializing built-in extension BIG-REQUESTS >> > [ 42195.918] (II) Initializing built-in extension SYNC >> > [ 42195.918] (II) Initializing built-in extension XKEYBOARD >> > [ 42195.918] (II) Initializing built-in extension XC-MISC >> > [ 42195.918] (II) Initializing built-in extension SECURITY >> > [ 42195.918] (II) Initializing built-in extension XINERAMA >> > [ 42195.918] (II) Initializing built-in extension XFIXES >> > [ 42195.918] (II) Initializing built-in extension RENDER >> > [ 42195.918] (II) Initializing built-in extension RANDR >> > [ 42195.918] (II) Initializing built-in extension COMPOSITE >> > [ 42195.918] (II) Initializing built-in extension DAMAGE >> > [ 42195.918] (II) Initializing built-in extension GESTURE >> > [ 42195.919] (II) Initializing extension GLX >> > >> > >> > >> > On Tue, Feb 28, 2012 at 8:52 AM, Carsten Haitzler <ras...@rasterman.com >> >wrote: >> > >> > > On Tue, 28 Feb 2012 10:49:42 -0300 Wido <wido...@gmail.com> said: >> > > >> > > > Honestly, I can't remember =S. And can't finde the logs either =S =S >> > > > >> > > > However, I always compile evas with this flags: " >> > > > >> > > > --enable-word-cache --enable-pipe-render --enable-pthreads >> > > > --enable-metric-cache --enable-gles-variety-sgx", so I suppose it >> has. >> > > For >> > > > ecore-evas, I'm not so sure, so just to be really really sure, I >> will >> > > > recompile them and let you know how it goes >> > > >> > > well configure spews out all the settings evas/ecore compile with at >> > > configure >> > > time. >> > > >> > > > BTW, Is there a way to know if it has? >> > > >> > > there is a gl_x11 module for evas - another file in >> > > PREFIX/lib/evas/modules/engines/ >> > > >> > > and it has to be named the right architecture like other moduels and >> be >> > > versioned correctly (all moduels get versioned along with the evas >> version >> > > so >> > > it has to match). >> > > >> > > > El 28 de febrero de 2012 02:12, Carsten Haitzler >> > > > <ras...@rasterman.com>escribió: >> > > > >> > > > > On Tue, 28 Feb 2012 00:11:34 -0300 Wido <wido...@gmail.com> said: >> > > > > >> > > > > did evas and ecore-evas build with evas gl engine support? >> > > > > >> > > > > > I have a GeForce 9800GT, using latest NVidia drivers (OpenGL >> version >> > > > > > string: 3.3.0 NVIDIA 295.20), recent EFL (Revision: 68223), >> recent SO >> > > > > libs >> > > > > > (debian wheezy, almost up-to-date), and still get that annoying >> > > message >> > > > > > "Your screen does not support OpenGL. Falling back to software >> > > engine" >> > > > > > >> > > > > > can't figure out what I'm doing wrong =( >> > > > > > >> > > > > > >> > > > > > More specs: >> > > > > > server glx vendor string: NVIDIA Corporation >> > > > > > client glx vendor string: NVIDIA Corporation >> > > > > > GLX version: 1.4 >> > > > > > OpenGL vendor string: NVIDIA Corporation >> > > > > > OpenGL renderer string: GeForce 9800 GT/PCIe/SSE2/3DNOW! >> > > > > > OpenGL version string: 3.3.0 NVIDIA 295.20 >> > > > > > OpenGL shading language version string: 3.30 NVIDIA via Cg >> compiler >> > > > > > >> > > > > > >> > > > > >> > > >> -------------------------------------------------------------------------------------- >> > > > > > >> > > > > > 'magic' Raster's options are enabled: >> > > > > > Option "TripleBuffer" "True" >> > > > > > Option "Coolbits" "7" >> > > > > > Option "UseEvents" "True" >> > > > > > Option "OnDemandVBlankInterrupts" "True" >> > > > > > >> > > > > > >> > > > > >> > > >> -------------------------------------------------------------------------------------- >> > > > > > >> > > > > > Two monitors, one at 2048x1152, the other 1680x1050. Virtual >> screen >> > > size >> > > > > > determined to be 3728 x 1152 >> > > > > > >> > > > > > >> > > > > >> > > >> -------------------------------------------------------------------------------------- >> > > > > > >> > > > > > Overall performance looks ok. But I do notice a downgrade in >> > > performance >> > > > > > when comp is enabled and youtube strams a video at 720P. Also >> notice >> > > > > > downgrade in performance when some windows are opened (chrome + >> > > couple of >> > > > > > konsoles) and I switch virtual desktop >> > > > > > >> > > > > > El 26 de febrero de 2012 03:36, Carsten Haitzler >> > > > > > <ras...@rasterman.com>escribió: >> > > > > > >> > > > > > > On Sun, 26 Feb 2012 09:39:04 +1000 David Seikel < >> onef...@gmail.com >> > > > >> > > > > said: >> > > > > > > >> > > > > > > > On Sat, 25 Feb 2012 18:33:09 +0000 Mick < >> > > michaelkintz...@gmail.com> >> > > > > > > > wrote: >> > > > > > > > >> > > > > > > > > On Friday 24 Feb 2012 10:28:22 you wrote: >> > > > > > > > > > On Fri, 24 Feb 2012 09:05:25 +0000 Mick < >> > > > > michaelkintz...@gmail.com> >> > > > > > > > > > said: >> > > > > > > > > > > On Friday 24 Feb 2012 01:05:15 Carsten Haitzler wrote: >> > > > > > > > > > > > On Fri, 24 Feb 2012 00:57:58 +0000 Mick >> > > > > > > > > > > > <michaelkintz...@gmail.com> >> > > > > > > > > said: >> > > > > > > > > > > > > On Friday 24 Feb 2012 00:21:00 Carsten Haitzler >> wrote: >> > > > > > > > > > > > > > you just need xproto + xlibs. >> > > > > > > > > > > > > > >> > > > > > > > > > > > > > just remember that compositing will be broken >> for >> > > you due >> > > > > > > > > > > > > > to your server being old anyway, but e/efl will >> > > compile >> > > > > and >> > > > > > > > > > > > > > run but compositing may fail (and we will be >> moving >> > > to >> > > > > > > > > > > > > > compositing only in future). >> > > > > > > > > > > > > >> > > > > > > > > > > > > Oops! Won't we have an option to switch it off >> if we >> > > want >> > > > > to? >> > > > > > > > > > > > >> > > > > > > > > > > > in future - no. for e17 release it'll stay a >> module, but >> > > > > after >> > > > > > > > > > > > that it'll be compositing only. get used to it - i >> > > suggest u >> > > > > > > > > > > > use it and report bugs/issues. :) >> > > > > > > > > > > >> > > > > > > > > > > Well, I can't say it is bug(s) but it is a matter of >> > > overall >> > > > > > > > > > > responsiveness and resources used, especially on older >> > > systems. >> > > > > > > > > > > Composite uses (slightly) more CPU and memory on my >> amd64 >> > > box >> > > > > and >> > > > > > > > > > > more so on an old x86 with a PIII on it. >> > > > > > > > > > >> > > > > > > > > > the lowest-end machine i've use it on is a >> pentium-m@600mhz- >> > > > > > > > > > it works very well there. sure - not silky smooth but >> very >> > > usable... >> > > > > > > > > > considering its copying mountains of data around and >> > > rendering >> > > > > > > > > > everything with the cpu (clients included) it's pretty >> > > amazing. >> > > > > :) >> > > > > > > > > > seriously... software compositing is working (decently) >> on >> > > > > > > > > > PHONES... yes - its a price to pay - software >> compositing >> > > adds an >> > > > > > > > > > extra copy from x to local data first before drawing >> and then >> > > > > > > > > > writing it back to x - so it adds extra overhead. >> theres no >> > > zero >> > > > > > > > > > copy path like gl + texture-from-pixmap. >> > > > > > > > > > >> > > > > > > > > > > Plus when say I watch something in mplayer and I move >> > > focus to >> > > > > > > > > > > another window, then the mplayer window becomes >> > > transparent and >> > > > > > > > > > > the picture fades. Since the cursor does not >> automatically >> > > > > follow >> > > > > > > > > > > my eyes I just switch composite off. >> > > > > > > > > > >> > > > > > > > > > you can select what style u want with compositing - its >> > > there in >> > > > > > > > > > the comp gui to select. you can have the fading >> disabled - >> > > > > wobbles >> > > > > > > > > > too etc. >> > > > > > > > > >> > > > > > > > > Hmmm ... my PIII comes up with this compositor warning: >> > > > > > > > > >> > > > > > > > > "Your screen does not support OpenGL. Falling back to >> software >> > > > > > > > > engine" >> > > > > > > > > >> > > > > > > > > It seems it doesn't like the Radeon Mobility M6 LY that >> this >> > > old >> > > > > > > > > laptop is running. I don't recall having this problem >> before. >> > > I >> > > > > > > > > should try a later snapshot to see if it persists. >> > > > > > > > > >> > > > > > > > > I can see in top enlightenment runs between 3.4 - 5% of >> the CPU >> > > > > with >> > > > > > > > > bursts up to 35.9 - 54% when I move between windows (a >> couple >> > > of >> > > > > > > > > aterms and a xterm). >> > > > > > > > > >> > > > > > > > > Without composite enlightenment shows between 0.5 - 2.5% >> of >> > > the CPU >> > > > > > > > > with bursts up to 7.9% when I move between windows. >> > > > > > > > > >> > > > > > > > > So, yes it is usable, but if I am doing something heavy >> on this >> > > > > > > > > little box like compiling, compressing files, etc, then it >> > > slows >> > > > > down >> > > > > > > > > noticeably and this is why I would rather give up >> compositing >> > > > > effects >> > > > > > > > > for functionality. >> > > > > > > > > >> > > > > > > > > Are there some settings in the composite configuration, >> which >> > > will >> > > > > > > > > minimise the load? >> > > > > > > > >> > > > > > > > I'm seeing 30 to 50% of one core being used with the >> composite >> > > module >> > > > > > > > turned on, even worse in software mode, and that was with it >> > > sitting >> > > > > > > > idle. It did indeed interfere with my 3D app, it >> stuttered. I >> > > > > jiggled >> > > > > > > > the settings somewhat, but did not get much better than >> that. >> > > > > > > > >> > > > > > > > CPU: AMD Phenom(tm) II X4 840 Processor >> > > > > > > > Memory: 3961 MB >> > > > > > > > Graphics Card: GeForce GT 220/PCI/SSE2 >> > > > > > > > OpenGL Version: 3.2.0 NVIDIA 195.36.24 >> > > > > > > > >> > > > > > > > Unloaded the module again. >> > > > > > > >> > > > > > > wait a sec.. your nvidia drivers are ANCIENT... like from when >> > > > > dinosaurs >> > > > > > > roamed the earth! get an update man! i can have compositing >> on this >> > > > > GTS450 >> > > > > > > (nvidia) without hassles - yes its more powerful than yours, >> but >> > > this >> > > > > > > really >> > > > > > > only matters to complex shaders and really nasty geometry. as >> such >> > > i >> > > > > have >> > > > > > > run >> > > > > > > and recorded a whole bevy of tests with the unigine heaven >> > > benchmark >> > > > > > > (modern >> > > > > > > game engine that supports linux along with other platforms). >> i can >> > > > > enable >> > > > > > > or >> > > > > > > disable tessellation and tessellation HURTS per - but thats >> > > irrelevant >> > > > > to >> > > > > > > compositing other than showing that a very complex gl using >> game >> > > can >> > > > > work >> > > > > > > without issues with compositing on. as such performance isnt >> great >> > > > > until i >> > > > > > > tune >> > > > > > > down quality to absolute lowest levels. also remember i have 2 >> > > screens >> > > > > > > (3520x1120). results: >> > > > > > > >> > > > > > > | test | comp on | comp off | >> > > > > > > | tess on | 43.6 | 45.5 | >> > > > > > > | tess off | 9.9 | 10.1 | >> > > > > > > | low qual | 7.6 | 7.6 | >> > > > > > > >> > > > > > > videos here: >> > > > > > > >> > > > > > > http://www.youtube.com/watch?v=zQJfbKE8P1w >> > > > > > > http://www.youtube.com/watch?v=uzhjgpt4BRQ >> > > > > > > http://www.youtube.com/watch?v=qrLb3T0cLts >> > > > > > > >> > > > > > > http://www.youtube.com/watch?v=i7uFPoerbe4 >> > > > > > > http://www.youtube.com/watch?v=vM6B0MF-n1s >> > > > > > > http://www.youtube.com/watch?v=m37GTJKHiHo >> > > > > > > >> > > > > > > no artifacts, no stuttering in compositing (well no more >> stuttering >> > > > > that in >> > > > > > > non-composited mode when framerates are low anyway). actual >> > > framerate >> > > > > cost >> > > > > > > of >> > > > > > > compositing .. in a window = 4% framerate drop for the fastest >> > > tests. >> > > > > 2% >> > > > > > > for >> > > > > > > the more "intense" tests and fore the most intense.. no drop >> at >> > > all. >> > > > > > > >> > > > > > > of course if i ran this fullscreen (ie window fills the >> entire root >> > > > > > > window) e17 >> > > > > > > turns compositing off (unless you go disable that feature) >> and so >> > > its >> > > > > not >> > > > > > > even >> > > > > > > standing in the way of the app and the screen it draws to, so >> its >> > > not >> > > > > very >> > > > > > > relevant to benchmark that as it boils down to a pass-through >> > > unless >> > > > > you >> > > > > > > have >> > > > > > > some really big driver bugs. >> > > > > > > >> > > > > > > -- >> > > > > > > ------------- Codito, ergo sum - "I code, therefore I am" >> > > > > -------------- >> > > > > > > The Rasterman (Carsten Haitzler) ras...@rasterman.com >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > >> > > >> ------------------------------------------------------------------------------ >> > > > > > > Virtualization & Cloud Management Using Capacity Planning >> > > > > > > Cloud computing makes use of virtualization - but cloud >> computing >> > > > > > > also focuses on allowing computing to be delivered as a >> service. >> > > > > > > http://www.accelacomm.com/jaw/sfnl/114/51521223/ >> > > > > > > _______________________________________________ >> > > > > > > enlightenment-users mailing list >> > > > > > > enlightenment-users@lists.sourceforge.net >> > > > > > > >> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >> > > > > > > >> > > > > > >> > > > > > >> > > > > > >> > > > > > -- >> > > > > > Wido >> > > > > > >> > > > > >> > > >> ------------------------------------------------------------------------------ >> > > > > > Keep Your Developer Skills Current with LearnDevNow! >> > > > > > The most comprehensive online learning library for Microsoft >> > > developers >> > > > > > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, >> CSS3, >> > > MVC3, >> > > > > > Metro Style Apps, more. Free future releases when you subscribe >> now! >> > > > > > http://p.sf.net/sfu/learndevnow-d2d >> > > > > > _______________________________________________ >> > > > > > enlightenment-users mailing list >> > > > > > enlightenment-users@lists.sourceforge.net >> > > > > > >> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >> > > > > >> > > > > >> > > > > -- >> > > > > ------------- Codito, ergo sum - "I code, therefore I am" >> > > -------------- >> > > > > The Rasterman (Carsten Haitzler) ras...@rasterman.com >> > > > > >> > > > > >> > > > >> > > > >> > > > -- >> > > > Wido >> > > >> > > >> > > -- >> > > ------------- Codito, ergo sum - "I code, therefore I am" >> -------------- >> > > The Rasterman (Carsten Haitzler) ras...@rasterman.com >> > > >> > > >> > > >> > > >> ------------------------------------------------------------------------------ >> > > Keep Your Developer Skills Current with LearnDevNow! >> > > The most comprehensive online learning library for Microsoft >> developers >> > > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, >> MVC3, >> > > Metro Style Apps, more. Free future releases when you subscribe now! >> > > http://p.sf.net/sfu/learndevnow-d2d >> > > _______________________________________________ >> > > enlightenment-users mailing list >> > > enlightenment-users@lists.sourceforge.net >> > > https://lists.sourceforge.net/lists/listinfo/enlightenment-users >> > > >> > >> ------------------------------------------------------------------------------ >> > Keep Your Developer Skills Current with LearnDevNow! >> > The most comprehensive online learning library for Microsoft developers >> > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, >> > Metro Style Apps, more. Free future releases when you subscribe now! >> > http://p.sf.net/sfu/learndevnow-d2d >> > _______________________________________________ >> > enlightenment-users mailing list >> > enlightenment-users@lists.sourceforge.net >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-users >> > >> >> >> -- >> ------------- Codito, ergo sum - "I code, therefore I am" -------------- >> The Rasterman (Carsten Haitzler) ras...@rasterman.com >> >> >> >> ------------------------------------------------------------------------------ >> Virtualization & Cloud Management Using Capacity Planning >> Cloud computing makes use of virtualization - but cloud computing >> also focuses on allowing computing to be delivered as a service. >> http://www.accelacomm.com/jaw/sfnl/114/51521223/ >> _______________________________________________ >> enlightenment-users mailing list >> enlightenment-users@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >> > > > > -- > Wido > -- Wido ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ enlightenment-users mailing list enlightenment-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-users