sorry for the top post.... iirc...old man is almost always right. when he's wrong, is still right in ways ;)
dh On 02/28/2012 10:32 PM, Wido wrote: > Ok, so I got really really mad and nuked all the E prefix (which was > /opt). I also discovered that there were some ancient old EFL libs laying > around un /usr/local. In fact, so ancient that there were still ewl and etk > stuff....I nuke all those dirs as well. > > Then, I kept looking for that egl_dri2.so file, and i happens to be > installed with libegl1-mesa package. But I'm using NV drivers (I nuke and > reinstall them as well, before I did with EFL). > > So, after deleting everything, reinstalling video drivers and recompiling > all the EFL....I just like before and expedite keeps giving the same error > > El 28 de febrero de 2012 21:53, Wido<wido...@gmail.com> escribió: > >> I'm getting: >> >> expedite: symbol lookup error: /usr/lib/i386-linux-gnu/egl/egl_dri2.so: >> undefined symbol: _glapi_get_proc_address >> >> but that lib is there: >> >> $ ls -l /usr/lib/i386-linux-gnu/egl/egl_dri2.so >> -rw-r--r-- 1 root root 28172 ago 7 2011 >> /usr/lib/i386-linux-gnu/egl/egl_dri2.so >> >> so I think I messed my libs somehow xD >> >> El 28 de febrero de 2012 20:56, Carsten >> Haitzler<ras...@rasterman.com>escribió: >> >> On Tue, 28 Feb 2012 11:56:39 -0600 Chris Story<kc5...@gmail.com> said: >>> >>> do you perhaps have multiple efl installs in different prefixes eg /usr >>> and /usr/local or /usr/local and /opt/e or something? as such to get some >>> cmdline fun try: >>> >>> export EVAS_GL_INFO=1 >>> expedite -e gl >>> >>> does that come up? if not - what does it complain about. if ti comes >>> up... what >>> does it report? >>> >>>> Raster -- >>>> >>>> I am also getting the message regarding software mode OpenGL and am >>> using >>>> the Nvidia proprietary drivers in Ubuntu 11.10. I am able to compile E >>>> without issue from the svn and the gl_x11 module is compiled in evas. My >>>> logs are below. SVN version is 68512. >>>> >>>> >>>> Thanks, >>>> c0re >>>> >>>> Evas Logs: >>>> >>>> Engines: >>>> Software Memory Buffer.....: yes >>>> Software X11...............: yes (Xlib: yes) (XCB: no) >>>> OpenGL X11.................: yes (Xlib: yes) (XCB: no) (GLES: no) >>>> (SGX: no) (s3c6410: no) >>>> >>>> Ecore Logs: >>>> >>>> >>>> Ecore_X (Xlib backend).......: yes >>>> Xcursor....................: yes >>>> Xkb........................: yes >>>> Xprint.....................: no >>>> Xinerama...................: yes >>>> Xrandr.....................: yes >>>> Xgesture...................: no >>>> Xscreensaver...............: no >>>> Xrender....................: yes >>>> Xcomposite.................: yes >>>> Xfixes.....................: yes >>>> Xdamage....................: yes >>>> Xdpms......................: yes >>>> Xtest......................: no >>>> XIM........................: yes >>>> Xi2........................: yes >>>> Ecore_Win32..................: no >>>> Ecore_Cocoa..................: no >>>> Ecore_SDL....................: no >>>> Ecore_FB.....................: yes >>>> Touchscreen................: no >>>> Ecore_DirectFB...............: no >>>> Ecore_WinCE..................: no >>>> Ecore_PSL1GHT................: no >>>> Ecore_Wayland................: no >>>> >>>> Ecore Evas: >>>> >>>> Ecore_Evas...................: yes >>>> Software Memory Buffer.....: yes >>>> Software X11...............: yes (Xlib=yes) (XCB=no) >>>> OpenGL X11.................: yes (Xlib=yes) (XCB=no) >>>> Software GDI...............: no >>>> Software DirectDraw........: no >>>> Direct3D...................: no >>>> OpenGL Glew................: no >>>> Software SDL...............: no >>>> OpenGL SDL.................: no >>>> OpenGL Cocoa...............: no >>>> DirectFB...................: no >>>> PSL1GHT....................: no >>>> Software Framebuffer.......: yes >>>> Software 8bit grayscale XCB: no >>>> Software 16bit X11.........: no >>>> Software 16bit DirectDraw..: no >>>> Software 16bit WinCE.......: no >>>> Sing.Proc. Windowing System: yes >>>> Wayland Shm................: no >>>> >>>> >>>> glxinfo|grep OpenGL >>>> >>>> OpenGL vendor string: NVIDIA Corporation >>>> OpenGL renderer string: GeForce 7300 GS/PCI/SSE2 >>>> OpenGL version string: 2.1.2 NVIDIA 173.14.30 >>>> OpenGL shading language version string: 1.20 NVIDIA via Cg compiler >>>> OpenGL extensions: >>>> >>>> Xorg.log: >>>> >>>> [ 42195.119] (**) ModulePath set to >>>> "/usr/lib/nvidia-173-updates/xorg,/usr/lib/xorg/modules" >>>> [ 42195.119] (**) Extension "Composite" is enabled >>>> [ 42195.119] (WW) Hotplugging is on, devices using drivers 'kbd', >>>> 'mouse' or 'vmmouse' will be disabled. >>>> [ 42195.119] (WW) Disabling Mouse0 >>>> [ 42195.119] (WW) Disabling Keyboard0 >>>> [ 42195.119] (II) Loader magic: 0x7e0220 >>>> [ 42195.119] (II) Module ABI versions: >>>> [ 42195.119] X.Org ANSI C Emulation: 0.4 >>>> [ 42195.119] X.Org Video Driver: 10.0 >>>> [ 42195.119] X.Org XInput driver : 12.3 >>>> [ 42195.119] X.Org Server Extension : 5.0 >>>> [ 42195.121] (--) PCI:*(0:1:0:0) 10de:01df:0000:0000 rev 161, Mem @ >>>> 0xfa000000/16777216, 0xe0000000/268435456, 0xfb000000/16777216, BIOS @ >>>> 0x????????/131072 >>>> [ 42195.121] (--) PCI: (0:3:0:0) 14f1:8852:0070:7911 rev 3, Mem @ >>>> 0xfda00000/2097152 >>>> [ 42195.121] (II) Open ACPI successful (/var/run/acpid.socket) >>>> [ 42195.121] (II) "extmod" will be loaded. This was enabled by >>> default >>>> and also specified in the config file. >>>> [ 42195.121] (II) "dbe" will be loaded. This was enabled by default >>> and >>>> also specified in the config file. >>>> [ 42195.121] (II) "glx" will be loaded. This was enabled by default >>> and >>>> also specified in the config file. >>>> [ 42195.121] (II) "record" will be loaded. This was enabled by >>> default >>>> and also specified in the config file. >>>> [ 42195.125] (II) "dri" will be loaded by default. >>>> [ 42195.125] (II) "dri2" will be loaded. This was enabled by default >>>> and also specified in the config file. >>>> [ 42195.125] (II) LoadModule: "dri2" >>>> [ 42195.125] (II) Loading >>> /usr/lib/xorg/modules/extensions/libdri2.so >>>> [ 42195.126] (II) Module dri2: vendor="X.Org Foundation" >>>> [ 42195.126] compiled for 1.10.4, module version = 1.2.0 >>>> [ 42195.126] ABI class: X.Org Server Extension, version 5.0 >>>> [ 42195.126] (II) Loading extension DRI2 >>>> [ 42195.126] (II) LoadModule: "glx" >>>> [ 42195.126] (II) Loading /usr/lib/nvidia-173-updates/xorg/libglx.so >>>> [ 42195.134] (II) Module glx: vendor="NVIDIA Corporation" >>>> [ 42195.134] compiled for 4.0.2, module version = 1.0.0 >>>> [ 42195.134] Module class: X.Org Server Extension >>>> [ 42195.134] (II) NVIDIA GLX Module 173.14.30 Sat Apr 16 22:45:09 >>> PDT >>>> 2011 >>>> [ 42195.134] (II) Loading extension GLX >>>> [ 42195.134] (II) LoadModule: "record" >>>> [ 42195.134] (II) Loading >>> /usr/lib/xorg/modules/extensions/librecord.so >>>> [ 42195.135] (II) Module record: vendor="X.Org Foundation" >>>> [ 42195.135] compiled for 1.10.4, module version = 1.13.0 >>>> [ 42195.135] Module class: X.Org Server Extension >>>> [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >>>> [ 42195.135] (II) Loading extension RECORD >>>> [ 42195.135] (II) LoadModule: "extmod" >>>> [ 42195.135] (II) Loading >>> /usr/lib/xorg/modules/extensions/libextmod.so >>>> [ 42195.135] (II) Module extmod: vendor="X.Org Foundation" >>>> [ 42195.135] compiled for 1.10.4, module version = 1.0.0 >>>> [ 42195.135] Module class: X.Org Server Extension >>>> [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >>>> [ 42195.135] (II) Loading extension MIT-SCREEN-SAVER >>>> [ 42195.135] (II) Loading extension XFree86-VidModeExtension >>>> [ 42195.135] (II) Loading extension XFree86-DGA >>>> [ 42195.135] (II) Loading extension DPMS >>>> [ 42195.135] (II) Loading extension XVideo >>>> [ 42195.135] (II) Loading extension XVideo-MotionCompensation >>>> [ 42195.135] (II) Loading extension X-Resource >>>> [ 42195.135] (II) LoadModule: "dbe" >>>> [ 42195.135] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so >>>> [ 42195.135] (II) Module dbe: vendor="X.Org Foundation" >>>> [ 42195.135] compiled for 1.10.4, module version = 1.0.0 >>>> [ 42195.135] Module class: X.Org Server Extension >>>> [ 42195.135] ABI class: X.Org Server Extension, version 5.0 >>>> [ 42195.135] (II) Loading extension DOUBLE-BUFFER >>>> [ 42195.135] (II) LoadModule: "dri" >>>> [ 42195.136] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so >>>> [ 42195.136] (II) Module dri: vendor="X.Org Foundation" >>>> [ 42195.136] compiled for 1.10.4, module version = 1.0.0 >>>> [ 42195.136] ABI class: X.Org Server Extension, version 5.0 >>>> [ 42195.136] (II) Loading extension XFree86-DRI >>>> [ 42195.136] (II) LoadModule: "nvidia" >>>> [ 42195.136] (II) Loading >>> /usr/lib/nvidia-173-updates/xorg/nvidia_drv.so >>>> [ 42195.136] (II) Module nvidia: vendor="NVIDIA Corporation" >>>> [ 42195.136] compiled for 4.0.2, module version = 1.0.0 >>>> [ 42195.136] Module class: X.Org Video Driver >>>> [ 42195.136] (II) NVIDIA dlloader X Driver 173.14.30 Sat Apr 16 >>>> 22:18:29 PDT 2011 >>>> [ 42195.136] (II) NVIDIA Unified Driver for all Supported NVIDIA >>> GPUs >>>> [ 42195.136] (--) using VT number 8 >>>> [ 42195.145] (II) Loading sub module "fb" >>>> [ 42195.145] (II) LoadModule: "fb" >>>> [ 42195.145] (II) Loading /usr/lib/xorg/modules/libfb.so >>>> [ 42195.145] (II) Module fb: vendor="X.Org Foundation" >>>> [ 42195.145] compiled for 1.10.4, module version = 1.0.0 >>>> [ 42195.145] ABI class: X.Org ANSI C Emulation, version 0.4 >>>> [ 42195.145] (II) Loading sub module "wfb" >>>> [ 42195.145] (II) LoadModule: "wfb" >>>> [ 42195.145] (II) Loading /usr/lib/xorg/modules/libwfb.so >>>> [ 42195.145] (II) Module wfb: vendor="X.Org Foundation" >>>> [ 42195.145] compiled for 1.10.4, module version = 1.0.0 >>>> [ 42195.145] ABI class: X.Org ANSI C Emulation, version 0.4 >>>> [ 42195.145] (II) Loading sub module "ramdac" >>>> [ 42195.145] (II) LoadModule: "ramdac" >>>> [ 42195.145] (II) Module "ramdac" already built-in >>>> [ 42195.145] (II) Loading >>> /usr/lib/nvidia-173-updates/xorg/nvidia_drv.so >>>> [ 42195.145] (II) Loading /usr/lib/xorg/modules/libwfb.so >>>> [ 42195.145] (II) Loading /usr/lib/xorg/modules/libfb.so >>>> [ 42195.146] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 >>>> [ 42195.146] (==) NVIDIA(0): RGB weight 888 >>>> [ 42195.146] (==) NVIDIA(0): Default visual is TrueColor >>>> [ 42195.146] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) >>>> [ 42195.146] (**) NVIDIA(0): Enabling RENDER acceleration >>>> [ 42195.146] (II) NVIDIA(0): Support for GLX with the Damage and >>>> Composite X extensions is >>>> [ 42195.146] (II) NVIDIA(0): enabled. >>>> [ 42195.792] (II) NVIDIA(0): NVIDIA GPU GeForce 7300 GS (G72) at >>>> PCI:1:0:0 (GPU-0) >>>> [ 42195.792] (--) NVIDIA(0): Memory: 524288 kBytes >>>> [ 42195.792] (--) NVIDIA(0): VideoBIOS: 05.72.22.43.01 >>>> [ 42195.792] (II) NVIDIA(0): Detected PCI Express Link width: 16X >>>> [ 42195.792] (--) NVIDIA(0): Interlaced video modes are supported on >>>> this GPU >>>> [ 42195.792] (--) NVIDIA(0): Connected display device(s) on GeForce >>>> 7300 GS at PCI:1:0:0: >>>> [ 42195.792] (--) NVIDIA(0): ViewSonic VA902b (CRT-0) >>>> [ 42195.792] (--) NVIDIA(0): ViewSonic VA902b (CRT-0): 400.0 MHz >>>> maximum pixel clock >>>> [ 42195.793] (II) NVIDIA(0): Assigned Display Device: CRT-0 >>>> [ 42195.793] (==) NVIDIA(0): >>>> [ 42195.793] (==) NVIDIA(0): No modes were requested; the default >>> mode >>>> "nvidia-auto-select" >>>> [ 42195.793] (==) NVIDIA(0): will be used as the requested mode. >>>> [ 42195.793] (==) NVIDIA(0): >>>> [ 42195.793] (II) NVIDIA(0): Validated modes: >>>> [ 42195.793] (II) NVIDIA(0): "nvidia-auto-select" >>>> [ 42195.793] (II) NVIDIA(0): Virtual screen size determined to be >>> 1280 >>>> x 1024 >>>> [ 42195.794] (--) NVIDIA(0): DPI set to (85, 86); computed from >>>> "UseEdidDpi" X config >>>> [ 42195.794] (--) NVIDIA(0): option >>>> [ 42195.795] (==) NVIDIA(0): Enabling 32-bit ARGB GLX visuals. >>>> [ 42195.795] (--) Depth 24 pixmap format is 32 bpp >>>> [ 42195.797] (II) NVIDIA(0): Initialized GPU GART. >>>> [ 42195.800] (II) NVIDIA(0): Setting mode "nvidia-auto-select" >>>> [ 42195.884] (II) Loading extension NV-GLX >>>> [ 42195.901] (II) NVIDIA(0): NVIDIA 3D Acceleration Architecture >>>> Initialized >>>> [ 42195.918] (II) NVIDIA(0): Using the NVIDIA 2D acceleration >>>> architecture >>>> [ 42195.918] (==) NVIDIA(0): Backing store disabled >>>> [ 42195.918] (==) NVIDIA(0): Silken mouse enabled >>>> [ 42195.918] (==) NVIDIA(0): DPMS enabled >>>> [ 42195.918] (II) Loading extension NV-CONTROL >>>> [ 42195.918] (==) RandR enabled >>>> [ 42195.918] (==) RandR enabled >>>> [ 42195.918] (II) Initializing built-in extension Generic Event >>>> Extension >>>> [ 42195.918] (II) Initializing built-in extension SHAPE >>>> [ 42195.918] (II) Initializing built-in extension MIT-SHM >>>> [ 42195.918] (II) Initializing built-in extension XInputExtension >>>> [ 42195.918] (II) Initializing built-in extension XTEST >>>> [ 42195.918] (II) Initializing built-in extension BIG-REQUESTS >>>> [ 42195.918] (II) Initializing built-in extension SYNC >>>> [ 42195.918] (II) Initializing built-in extension XKEYBOARD >>>> [ 42195.918] (II) Initializing built-in extension XC-MISC >>>> [ 42195.918] (II) Initializing built-in extension SECURITY >>>> [ 42195.918] (II) Initializing built-in extension XINERAMA >>>> [ 42195.918] (II) Initializing built-in extension XFIXES >>>> [ 42195.918] (II) Initializing built-in extension RENDER >>>> [ 42195.918] (II) Initializing built-in extension RANDR >>>> [ 42195.918] (II) Initializing built-in extension COMPOSITE >>>> [ 42195.918] (II) Initializing built-in extension DAMAGE >>>> [ 42195.918] (II) Initializing built-in extension GESTURE >>>> [ 42195.919] (II) Initializing extension GLX >>>> >>>> >>>> >>>> On Tue, Feb 28, 2012 at 8:52 AM, Carsten Haitzler<ras...@rasterman.com >>>> wrote: >>>> >>>>> On Tue, 28 Feb 2012 10:49:42 -0300 Wido<wido...@gmail.com> said: >>>>> >>>>>> Honestly, I can't remember =S. And can't finde the logs either =S =S >>>>>> >>>>>> However, I always compile evas with this flags: " >>>>>> >>>>>> --enable-word-cache --enable-pipe-render --enable-pthreads >>>>>> --enable-metric-cache --enable-gles-variety-sgx", so I suppose it >>> has. >>>>> For >>>>>> ecore-evas, I'm not so sure, so just to be really really sure, I >>> will >>>>>> recompile them and let you know how it goes >>>>> >>>>> well configure spews out all the settings evas/ecore compile with at >>>>> configure >>>>> time. >>>>> >>>>>> BTW, Is there a way to know if it has? >>>>> >>>>> there is a gl_x11 module for evas - another file in >>>>> PREFIX/lib/evas/modules/engines/ >>>>> >>>>> and it has to be named the right architecture like other moduels and >>> be >>>>> versioned correctly (all moduels get versioned along with the evas >>> version >>>>> so >>>>> it has to match). >>>>> >>>>>> El 28 de febrero de 2012 02:12, Carsten Haitzler >>>>>> <ras...@rasterman.com>escribió: >>>>>> >>>>>>> On Tue, 28 Feb 2012 00:11:34 -0300 Wido<wido...@gmail.com> said: >>>>>>> >>>>>>> did evas and ecore-evas build with evas gl engine support? >>>>>>> >>>>>>>> I have a GeForce 9800GT, using latest NVidia drivers (OpenGL >>> version >>>>>>>> string: 3.3.0 NVIDIA 295.20), recent EFL (Revision: 68223), >>> recent SO >>>>>>> libs >>>>>>>> (debian wheezy, almost up-to-date), and still get that annoying >>>>> message >>>>>>>> "Your screen does not support OpenGL. Falling back to software >>>>> engine" >>>>>>>> >>>>>>>> can't figure out what I'm doing wrong =( >>>>>>>> >>>>>>>> >>>>>>>> More specs: >>>>>>>> server glx vendor string: NVIDIA Corporation >>>>>>>> client glx vendor string: NVIDIA Corporation >>>>>>>> GLX version: 1.4 >>>>>>>> OpenGL vendor string: NVIDIA Corporation >>>>>>>> OpenGL renderer string: GeForce 9800 GT/PCIe/SSE2/3DNOW! >>>>>>>> OpenGL version string: 3.3.0 NVIDIA 295.20 >>>>>>>> OpenGL shading language version string: 3.30 NVIDIA via Cg >>> compiler >>>>>>>> >>>>>>>> >>>>>>> >>>>> >>> -------------------------------------------------------------------------------------- >>>>>>>> >>>>>>>> 'magic' Raster's options are enabled: >>>>>>>> Option "TripleBuffer" "True" >>>>>>>> Option "Coolbits" "7" >>>>>>>> Option "UseEvents" "True" >>>>>>>> Option "OnDemandVBlankInterrupts" "True" >>>>>>>> >>>>>>>> >>>>>>> >>>>> >>> -------------------------------------------------------------------------------------- >>>>>>>> >>>>>>>> Two monitors, one at 2048x1152, the other 1680x1050. Virtual >>> screen >>>>> size >>>>>>>> determined to be 3728 x 1152 >>>>>>>> >>>>>>>> >>>>>>> >>>>> >>> -------------------------------------------------------------------------------------- >>>>>>>> >>>>>>>> Overall performance looks ok. But I do notice a downgrade in >>>>> performance >>>>>>>> when comp is enabled and youtube strams a video at 720P. Also >>> notice >>>>>>>> downgrade in performance when some windows are opened (chrome + >>>>> couple of >>>>>>>> konsoles) and I switch virtual desktop >>>>>>>> >>>>>>>> El 26 de febrero de 2012 03:36, Carsten Haitzler >>>>>>>> <ras...@rasterman.com>escribió: >>>>>>>> >>>>>>>>> On Sun, 26 Feb 2012 09:39:04 +1000 David Seikel< >>> onef...@gmail.com >>>>>> >>>>>>> said: >>>>>>>>> >>>>>>>>>> On Sat, 25 Feb 2012 18:33:09 +0000 Mick< >>>>> michaelkintz...@gmail.com> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> On Friday 24 Feb 2012 10:28:22 you wrote: >>>>>>>>>>>> On Fri, 24 Feb 2012 09:05:25 +0000 Mick< >>>>>>> michaelkintz...@gmail.com> >>>>>>>>>>>> said: >>>>>>>>>>>>> On Friday 24 Feb 2012 01:05:15 Carsten Haitzler wrote: >>>>>>>>>>>>>> On Fri, 24 Feb 2012 00:57:58 +0000 Mick >>>>>>>>>>>>>> <michaelkintz...@gmail.com> >>>>>>>>>>> said: >>>>>>>>>>>>>>> On Friday 24 Feb 2012 00:21:00 Carsten Haitzler >>> wrote: >>>>>>>>>>>>>>>> you just need xproto + xlibs. >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> just remember that compositing will be broken >>> for >>>>> you due >>>>>>>>>>>>>>>> to your server being old anyway, but e/efl will >>>>> compile >>>>>>> and >>>>>>>>>>>>>>>> run but compositing may fail (and we will be >>> moving >>>>> to >>>>>>>>>>>>>>>> compositing only in future). >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Oops! Won't we have an option to switch it off >>> if we >>>>> want >>>>>>> to? >>>>>>>>>>>>>> >>>>>>>>>>>>>> in future - no. for e17 release it'll stay a >>> module, but >>>>>>> after >>>>>>>>>>>>>> that it'll be compositing only. get used to it - i >>>>> suggest u >>>>>>>>>>>>>> use it and report bugs/issues. :) >>>>>>>>>>>>> >>>>>>>>>>>>> Well, I can't say it is bug(s) but it is a matter of >>>>> overall >>>>>>>>>>>>> responsiveness and resources used, especially on older >>>>> systems. >>>>>>>>>>>>> Composite uses (slightly) more CPU and memory on my >>> amd64 >>>>> box >>>>>>> and >>>>>>>>>>>>> more so on an old x86 with a PIII on it. >>>>>>>>>>>> >>>>>>>>>>>> the lowest-end machine i've use it on is a >>> pentium-m@600mhz- >>>>>>>>>>>> it works very well there. sure - not silky smooth but >>> very >>>>> usable... >>>>>>>>>>>> considering its copying mountains of data around and >>>>> rendering >>>>>>>>>>>> everything with the cpu (clients included) it's pretty >>>>> amazing. >>>>>>> :) >>>>>>>>>>>> seriously... software compositing is working (decently) >>> on >>>>>>>>>>>> PHONES... yes - its a price to pay - software >>> compositing >>>>> adds an >>>>>>>>>>>> extra copy from x to local data first before drawing >>> and then >>>>>>>>>>>> writing it back to x - so it adds extra overhead. >>> theres no >>>>> zero >>>>>>>>>>>> copy path like gl + texture-from-pixmap. >>>>>>>>>>>> >>>>>>>>>>>>> Plus when say I watch something in mplayer and I move >>>>> focus to >>>>>>>>>>>>> another window, then the mplayer window becomes >>>>> transparent and >>>>>>>>>>>>> the picture fades. Since the cursor does not >>> automatically >>>>>>> follow >>>>>>>>>>>>> my eyes I just switch composite off. >>>>>>>>>>>> >>>>>>>>>>>> you can select what style u want with compositing - its >>>>> there in >>>>>>>>>>>> the comp gui to select. you can have the fading >>> disabled - >>>>>>> wobbles >>>>>>>>>>>> too etc. >>>>>>>>>>> >>>>>>>>>>> Hmmm ... my PIII comes up with this compositor warning: >>>>>>>>>>> >>>>>>>>>>> "Your screen does not support OpenGL. Falling back to >>> software >>>>>>>>>>> engine" >>>>>>>>>>> >>>>>>>>>>> It seems it doesn't like the Radeon Mobility M6 LY that >>> this >>>>> old >>>>>>>>>>> laptop is running. I don't recall having this problem >>> before. >>>>> I >>>>>>>>>>> should try a later snapshot to see if it persists. >>>>>>>>>>> >>>>>>>>>>> I can see in top enlightenment runs between 3.4 - 5% of >>> the CPU >>>>>>> with >>>>>>>>>>> bursts up to 35.9 - 54% when I move between windows (a >>> couple >>>>> of >>>>>>>>>>> aterms and a xterm). >>>>>>>>>>> >>>>>>>>>>> Without composite enlightenment shows between 0.5 - 2.5% >>> of >>>>> the CPU >>>>>>>>>>> with bursts up to 7.9% when I move between windows. >>>>>>>>>>> >>>>>>>>>>> So, yes it is usable, but if I am doing something heavy >>> on this >>>>>>>>>>> little box like compiling, compressing files, etc, then it >>>>> slows >>>>>>> down >>>>>>>>>>> noticeably and this is why I would rather give up >>> compositing >>>>>>> effects >>>>>>>>>>> for functionality. >>>>>>>>>>> >>>>>>>>>>> Are there some settings in the composite configuration, >>> which >>>>> will >>>>>>>>>>> minimise the load? >>>>>>>>>> >>>>>>>>>> I'm seeing 30 to 50% of one core being used with the >>> composite >>>>> module >>>>>>>>>> turned on, even worse in software mode, and that was with it >>>>> sitting >>>>>>>>>> idle. It did indeed interfere with my 3D app, it >>> stuttered. I >>>>>>> jiggled >>>>>>>>>> the settings somewhat, but did not get much better than >>> that. >>>>>>>>>> >>>>>>>>>> CPU: AMD Phenom(tm) II X4 840 Processor >>>>>>>>>> Memory: 3961 MB >>>>>>>>>> Graphics Card: GeForce GT 220/PCI/SSE2 >>>>>>>>>> OpenGL Version: 3.2.0 NVIDIA 195.36.24 >>>>>>>>>> >>>>>>>>>> Unloaded the module again. >>>>>>>>> >>>>>>>>> wait a sec.. your nvidia drivers are ANCIENT... like from when >>>>>>> dinosaurs >>>>>>>>> roamed the earth! get an update man! i can have compositing >>> on this >>>>>>> GTS450 >>>>>>>>> (nvidia) without hassles - yes its more powerful than yours, >>> but >>>>> this >>>>>>>>> really >>>>>>>>> only matters to complex shaders and really nasty geometry. as >>> such >>>>> i >>>>>>> have >>>>>>>>> run >>>>>>>>> and recorded a whole bevy of tests with the unigine heaven >>>>> benchmark >>>>>>>>> (modern >>>>>>>>> game engine that supports linux along with other platforms). >>> i can >>>>>>> enable >>>>>>>>> or >>>>>>>>> disable tessellation and tessellation HURTS per - but thats >>>>> irrelevant >>>>>>> to >>>>>>>>> compositing other than showing that a very complex gl using >>> game >>>>> can >>>>>>> work >>>>>>>>> without issues with compositing on. as such performance isnt >>> great >>>>>>> until i >>>>>>>>> tune >>>>>>>>> down quality to absolute lowest levels. also remember i have 2 >>>>> screens >>>>>>>>> (3520x1120). results: >>>>>>>>> >>>>>>>>> | test | comp on | comp off | >>>>>>>>> | tess on | 43.6 | 45.5 | >>>>>>>>> | tess off | 9.9 | 10.1 | >>>>>>>>> | low qual | 7.6 | 7.6 | >>>>>>>>> >>>>>>>>> videos here: >>>>>>>>> >>>>>>>>> http://www.youtube.com/watch?v=zQJfbKE8P1w >>>>>>>>> http://www.youtube.com/watch?v=uzhjgpt4BRQ >>>>>>>>> http://www.youtube.com/watch?v=qrLb3T0cLts >>>>>>>>> >>>>>>>>> http://www.youtube.com/watch?v=i7uFPoerbe4 >>>>>>>>> http://www.youtube.com/watch?v=vM6B0MF-n1s >>>>>>>>> http://www.youtube.com/watch?v=m37GTJKHiHo >>>>>>>>> >>>>>>>>> no artifacts, no stuttering in compositing (well no more >>> stuttering >>>>>>> that in >>>>>>>>> non-composited mode when framerates are low anyway). actual >>>>> framerate >>>>>>> cost >>>>>>>>> of >>>>>>>>> compositing .. in a window = 4% framerate drop for the fastest >>>>> tests. >>>>>>> 2% >>>>>>>>> for >>>>>>>>> the more "intense" tests and fore the most intense.. no drop >>> at >>>>> all. >>>>>>>>> >>>>>>>>> of course if i ran this fullscreen (ie window fills the >>> entire root >>>>>>>>> window) e17 >>>>>>>>> turns compositing off (unless you go disable that feature) >>> and so >>>>> its >>>>>>> not >>>>>>>>> even >>>>>>>>> standing in the way of the app and the screen it draws to, so >>> its >>>>> not >>>>>>> very >>>>>>>>> relevant to benchmark that as it boils down to a pass-through >>>>> unless >>>>>>> you >>>>>>>>> have >>>>>>>>> some really big driver bugs. >>>>>>>>> >>>>>>>>> -- >>>>>>>>> ------------- Codito, ergo sum - "I code, therefore I am" >>>>>>> -------------- >>>>>>>>> The Rasterman (Carsten Haitzler) ras...@rasterman.com >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>> >>>>> >>> ------------------------------------------------------------------------------ >>>>>>>>> Virtualization& Cloud Management Using Capacity Planning >>>>>>>>> Cloud computing makes use of virtualization - but cloud >>> computing >>>>>>>>> also focuses on allowing computing to be delivered as a >>> service. >>>>>>>>> http://www.accelacomm.com/jaw/sfnl/114/51521223/ >>>>>>>>> _______________________________________________ >>>>>>>>> enlightenment-users mailing list >>>>>>>>> enlightenment-users@lists.sourceforge.net >>>>>>>>> >>> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> Wido >>>>>>>> >>>>>>> >>>>> >>> ------------------------------------------------------------------------------ >>>>>>>> Keep Your Developer Skills Current with LearnDevNow! >>>>>>>> The most comprehensive online learning library for Microsoft >>>>> developers >>>>>>>> is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, >>> CSS3, >>>>> MVC3, >>>>>>>> Metro Style Apps, more. Free future releases when you subscribe >>> now! >>>>>>>> http://p.sf.net/sfu/learndevnow-d2d >>>>>>>> _______________________________________________ >>>>>>>> enlightenment-users mailing list >>>>>>>> enlightenment-users@lists.sourceforge.net >>>>>>>> >>> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> ------------- Codito, ergo sum - "I code, therefore I am" >>>>> -------------- >>>>>>> The Rasterman (Carsten Haitzler) ras...@rasterman.com >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Wido >>>>> >>>>> >>>>> -- >>>>> ------------- Codito, ergo sum - "I code, therefore I am" >>> -------------- >>>>> The Rasterman (Carsten Haitzler) ras...@rasterman.com >>>>> >>>>> >>>>> >>>>> >>> ------------------------------------------------------------------------------ >>>>> Keep Your Developer Skills Current with LearnDevNow! >>>>> The most comprehensive online learning library for Microsoft >>> developers >>>>> is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, >>> MVC3, >>>>> Metro Style Apps, more. Free future releases when you subscribe now! >>>>> http://p.sf.net/sfu/learndevnow-d2d >>>>> _______________________________________________ >>>>> enlightenment-users mailing list >>>>> enlightenment-users@lists.sourceforge.net >>>>> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >>>>> >>>> >>> ------------------------------------------------------------------------------ >>>> Keep Your Developer Skills Current with LearnDevNow! >>>> The most comprehensive online learning library for Microsoft developers >>>> is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, >>>> Metro Style Apps, more. Free future releases when you subscribe now! >>>> http://p.sf.net/sfu/learndevnow-d2d >>>> _______________________________________________ >>>> enlightenment-users mailing list >>>> enlightenment-users@lists.sourceforge.net >>>> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >>>> >>> >>> >>> -- >>> ------------- Codito, ergo sum - "I code, therefore I am" -------------- >>> The Rasterman (Carsten Haitzler) ras...@rasterman.com >>> >>> >>> >>> ------------------------------------------------------------------------------ >>> Virtualization& Cloud Management Using Capacity Planning >>> Cloud computing makes use of virtualization - but cloud computing >>> also focuses on allowing computing to be delivered as a service. >>> http://www.accelacomm.com/jaw/sfnl/114/51521223/ >>> _______________________________________________ >>> enlightenment-users mailing list >>> enlightenment-users@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/enlightenment-users >>> >> >> >> >> -- >> Wido >> > > > ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ enlightenment-users mailing list enlightenment-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-users