Julian Foad wrote: > We need a different (or rather a complete) font. This has been > mentioned before. The PLIB guys said something like "It's easy to > create one." We could supply one in Flight Gear, but really someone > ought to complete the one in PLIB.
I started thinking about this sort of thing, too. Ripping* an existing truetype or postscript font into an antialiased texture is actually really easy -- render each glyph using ghostscript into a bitmap at 16x the intended resolution and downsample into a gray scale image. I've been thinking about this over the past few days as a straightforward application of the same scripting I've used for the panels. Problem is, I don't know anything about the glut font format, and a cursory look around the web didn't turn up any pointers. Does anyone know this stuff well enough to write up a quick format document? Andy * Courts have actually held this to be legal. The program instructions to _draw_ a font are protected by copyright, but the shapes themselves are not. You can render "Arial" into a bitmap and distribute it as a legal product of reverse engineering, just as Arial itself was a reverse engineered Helvetica. -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel