On Sun, 2008-11-09 at 18:40 -0600, Curtis Olson wrote:

>  It occurs to me that you might not like this option since it would
> reduce the level of control you have over individual clients in the
> FlightGear world.

One might suggest that this would be easily resolved by IVAO by simply
ignoring the data about multiplayer entities who they don't want to know
about?



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