On Sun, 2008-11-09 at 18:40 -0600, Curtis Olson wrote: > It occurs to me that you might not like this option since it would > reduce the level of control you have over individual clients in the > FlightGear world.
One might suggest that this would be easily resolved by IVAO by simply ignoring the data about multiplayer entities who they don't want to know about? ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel