Hi,
> > I mention this because I betcha lots of users of > the new release will not have hardware that can > handle this. I've got a rather capable machine, > capable of 70 frames per second of "normal" > scenery, but it can only do 20 in the NYC area. > An it is an ugly 20. Very jerky. It "looks" > more like 10 fps, and sometimes only 5, even > though FG writes 20 in the corner of the screen. > > Do we really need hundreds of bytes of scenery > /for every pixel on the screen/ ... or is there > some way to lower the memory usage and/or raise > the frame rate? > I did not yet look at at this scenery tile, but could it be that it uses a lot of .xml's? Vivian and me noticed already that a scenery using many .xml's will slow down even high capable systems a lot! Bad example are Paris and currently EDDP around the small villages inside the airport. Cheers Heiko __________________________________________________ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel