Frederic Bouvier wrote:
> The relief (you mean the height of the buildings) can be adjusted in the 
> effect file. The more important thing to me is to get the right horizontal 
> scale.
> Nothing will change until the next scenery release because the scale is 
> engraved in the scenery files (as texture coordinates)

As far as I know the texture coordinates are normalized, so changing the 
coverage size in the materials.xml file changes the horizontal scale. As 
can be seen in the latest version of that file.

BTW the heightmap changes accordingly to match the main texture.

Erik

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