----- "HB-GRAL" <flightg...@sablonier.ch> a écrit : > Erik Hofman schrieb: > > I've changed the coverage size of the textures from 1024 to 2000 > meter. > > Hello Erik > > I guess it is better not to change the texture size to 2000 meters(?) > in materials.xml. As I can see the size of the textures fits exactly to > the relief when it is 1024 at the moment.
The relief (you mean the height of the buildings) can be adjusted in the effect file. The more important thing to me is to get the right horizontal scale. Nothing will change until the next scenery release because the scale is engraved in the scenery files (as texture coordinates) -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel