Hi Heiko, ----- "Heiko Schulz" a écrit :
> Hello Frédéric, > > > > > How does it look close up? > > > > > > I think both effects should be in cvs so that we can > > do a bit of > > > testing. We can then make some informed comment. > > > > It's an ugly hack of the landmass shader, so I can't commit > > it as it is. > > > I wonder if we could use this shader as well on aircrafts. It would be > nice for pointing out rivettings on fuselage and cockpit. > I think Anders was working on something like that as well. The shader works better for holes than for bumps, but you can imagine eroding the surface around the rivets. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

