On Thu, 2012-04-12 at 10:29 +0200, Erik Hofman wrote: > On Thu, 2012-04-12 at 09:01 +0100, James Turner wrote: > > On 12 Apr 2012, at 08:24, Renk Thorsten wrote: > > > > > 3) On my box, all three panels in the screen edges show the same image - > > > not so on Fred's videos - is this the intended behaviour? > > > > This is the important one - it means the multiple render targets isn't > > working, so you have no chance of seeing anything sensible with Rembrandt. > > (As I understand it) > > Also I see that --prop:/sim/rendering/no-16bit-buffer=true falls back to > 8-but normal buffers. That might be just a bit to low for normal > buffers.
And it looks that way, Replacing GL_RGBA8 with GL_RGBA16 removes the flickering and still got me a working system. Erik ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel