On Thu, 2012-04-12 at 10:35 +0200, Erik Hofman wrote:
> On Thu, 2012-04-12 at 10:29 +0200, Erik Hofman wrote:
> > On Thu, 2012-04-12 at 09:01 +0100, James Turner wrote:
> > > On 12 Apr 2012, at 08:24, Renk Thorsten wrote:
> > > 
> > > > 3) On my box, all three panels in the screen edges show the same image 
> > > > - not so on Fred's videos - is this the intended behaviour?
> > > 
> > > This is the important one - it means the multiple render targets isn't 
> > > working, so you have no chance of seeing anything sensible with 
> > > Rembrandt. (As I understand it)
> > 
> > Also I see that --prop:/sim/rendering/no-16bit-buffer=true falls back to
> > 8-but normal buffers. That might be just a bit to low for normal
> > buffers.
> 
> And it looks that way, Replacing GL_RGBA8 with GL_RGBA16 removes the
> flickering and still got me a working system.

even GL_RGB16 works.

Erik


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