On Sat, 14 Apr 2012, Frederic Bouvier wrote:

>>>
>> Fred, is there a reason the shadows on the instrument faces are so
>> jumpy?
>
> Probably :) one reason is the moving sun that few other games have
> (not speaking of flight simulators, of course)
>
Ok. :)  I noticed the Anteworld demo of Outerra has the same issue when I 
was fiddling with it yesterday.  The heavy filtering does help quite a 
bit, but there should be some way to eliminate that jitter.  It's a shame 
we can't just slow the planet down. :D

g.


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