On Sat, 14 Apr 2012, Frederic Bouvier wrote: >>> >> Fred, is there a reason the shadows on the instrument faces are so >> jumpy? > > Probably :) one reason is the moving sun that few other games have > (not speaking of flight simulators, of course) > Ok. :) I noticed the Anteworld demo of Outerra has the same issue when I was fiddling with it yesterday. The heavy filtering does help quite a bit, but there should be some way to eliminate that jitter. It's a shame we can't just slow the planet down. :D
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