Windows firewall is turned off. I've also poked around
for similar blockage, but haven't found anything.
Don't tell me I'm the first one to encounter this, or
the first one to use Windows with multiple
computers.... ;-{


--- Curtis Olson <[EMAIL PROTECTED]> wrote:

> On 12/11/06, Bil Galbraith <[EMAIL PROTECTED]>
> wrote:
> >
> > I'm attempting to set up a small networked FG
> > simulation, with the FDM model and instrument
> panel
> > running on one machine, the other computers will
> be
> > out-the-window views.
> >
> > All computers in question are running WIndows XP
> SP2,
> > and I am running the compiled FlightGear 0.9.10
> > distribution package downloaded recently.
> >
> > FlightGear does start and act normally when
> started
> > using the FG icon or using the batch script below
> (The
> > last fgfs.exe and subsequent commands are all on
> one
> > line):
> >
> > set FG_HOME="D:|FlightGear_0.9.10"
> > set FG_ROOT="D:\FlightGear_0.9.10\data"
> > set
> >
> >
>
FG_SCENERY="D:\FlightGear_0.9.10\data\Scenery;D:FlightGear_0.9.10\data\WorldScenery"
> > D:\FlightGear_0.9.10\bin\Win32\fgfs.exe
> > --fg-root=D:\FlightGear_0.9.10\data
> >
> >
>
--fg-scenery=D:\FlightGear_0.9.10\data\Scenery;D:\FlightGear_0.9.10\scenery
> > --airport-id=KSFO
> >     --aircraft=c172p  --control=keyboard
> > --disable-random-objects  --disable-ai-models
> > --disable-clouds  --enable-clouds3d
> > --geometry=1280x1024  --timeofday=noon
> >
> > Now, I've attempted to send out the FDM data via a
> UDP
> > socket, adding the following to the above batch
> file,
> > as detailed in the GetStarted guide:
> >     --native-fdm=socket,out,60,,5506,udp
> >
> > I get the following error message back:
> >
> > Error: connect() failed in make_client_socket()
> > SG_IO_OUT socket creation failed
> > Error opening channel communication layer.
> > I/O channel config failed.
> >
> > I've searched the documentation and old emails,
> but
> > found nothing that talks on this subject. Can
> anyone
> > provide any insight and/or corrective actions? Is
> this
> > something that works on a Linux system but doesn't
> > work correctly under Windoze?
> >
> > Also, in the native-fdm command, is the "60" the
> rate
> > that is is cranking out UDP packets?
> 
> 
> 
> Bill, yes the 60 is the rate (in hz) that the data
> is spit out (or read
> in.)  You should configure FG to sync to the
> vertical refresh rate of your
> monitors (set that to be all the same for all your
> machines.)  And then set
> the hz to match this rate.  I recommend setting up
> your displays at 60hz for
> best timing results.
> 
> I don't know why FG can't create the outgoing
> sockets ... that shouldn't
> depend on the other machine even existing I don't
> think.  UDP is fire and
> forget ...  The very first thing I would check is
> the firewall, that could
> be blocking things.  I forget how to open up
> specific ports with the windows
> firewall, but I assume that would be better than
> turning the whole thing
> off.
> 
> Regards,
> 
> Curt.
> -- 
> Curtis Olson - University of Minnesota - FlightGear
> Project
> http://baron.flightgear.org/~curt/ 
> http://www.humanfirst.umn.edu/
> http://www.flightgear.org
> Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
> >
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