> I'd be targetting 60fps for the best visual quality. > Actually you'd like to > be able to do much higher than that, but then sync > to the vblank signal. > That way you run at a solid/consistant 60hz and your > system has some built > in extra capacity so if you load up the scene in > some situation, there's > less of a chance you'll drop below 60 hz. > > Note that from our movie experience we know that > anything higher that 24 fps > yields "smooth" animation. However, our eyes are > extremely good at spotting > changes in the frame rate so you want to try to run > at a rock solid update > rate and not be dropping frames. Even if you run at > 60hz and drop only one > frame a second (down to 30hz for one update) your > eye can pick that out as a > discontinuity. > > If all your machines are locked into 60hz, your > network updates will stay > nicely in sync, your visual channels will all update > together at the same > rate and in sync, and life will be good.
IIRC, the 'real' visual systems on the 'real' trainers that I've worked on have only been able to do 30 hz, so you are doing well at 60 hz. Of course, it's all about how much is in the scene, too.... Thanks for all your help, Curt. G'night Bill ____________________________________________________________________________________ Do you Yahoo!? Everyone is raving about the all-new Yahoo! Mail beta. http://new.mail.yahoo.com ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
