> Activity has been weak this year... here is to a better 2022. I will definitely try to help make that dream come true ;-)
Hoping you also have more time to spend in 2022, Mike! > I doubt anyone is opposed to useful code refactorings, but we are *way* > overdue to make a release, so the priority should be fix bugs/stabilize > ATM. What are the bugs you consider to be blockers? ...or should I just keep fixing stuff I encounter while making the game work better on 4K? We are getting closer to having proper in-game scaling, but there are still a few panels where scaling works poorly. However, using Java2D scaling works in the meantime: java -Dsun.java2d.uiScale=2 -jar FreeCol.jar >> If you want to know anything more about me - just ask :) > Delighted to have an experienced Java developer interested in FreeCol. Stefan: Yes, it's great that you have started working on FreeCol! Best wishes, Stian Grenborgen _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers