> Activity has been weak this year... here is to a better 2022.

I will definitely try to help make that dream come true ;-)

Hoping you also have more time to spend in 2022, Mike!


> I doubt anyone is opposed to useful code refactorings, but we are *way*
> overdue to make a release, so the priority should be fix bugs/stabilize
> ATM.

What are the bugs you consider to be blockers?

...or should I just keep fixing stuff I encounter while making the game work 
better on 4K?

We are getting closer to having proper in-game scaling, but there are still a 
few panels where scaling works poorly. However, using Java2D scaling works in 
the meantime:
java -Dsun.java2d.uiScale=2 -jar FreeCol.jar


>> If you want to know anything more about me - just ask :)
> Delighted to have an experienced Java developer interested in FreeCol.

Stefan: Yes, it's great that you have started working on FreeCol!


Best wishes,
Stian Grenborgen


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