On Fri, Jun 13, 2003 at 08:23:30PM -0300, Rob Shortt wrote:
> Fonts are indeed 'back to normal'.  Well, sort of.  Remember Freevo 
> would always crash if it tried to load an unavailable font?  The patch 

That bug is supposed to be fixed in pygame, so if it's in SDL, great,
but I saw it in the pygame changelog I thought.

> Ok, so after Thomas asked me if we needed ffmpeg for anything else in 
> the runtime, which we don't, I reverted to the same ffmpeg used in the 
> previous runtime and the DXR3 patch compiled into SDL CVS with no 
> problems.  So, I guess the show is back on.

Uhm... mplayer uses ffmpeg, so reverting isn't such a good idea,
especially since the latest versions have a native sorenson SVQ3
decoder. 

> >>-Mplayer audio and the audio playing freevo screen.  Freevo needs to 
> >>be updated for the new mplayer track times (mm:ss) and should probably 
> >>support both old and new.
> 
> This is still a problem.

I say release this runtime with the old behaviour, and we'll modify
freevo when the next major release comes out. I'd rather people be
able to test 'pre' versions without having to rebuild all their apps
and I don't think it's worthwhile for the minority of people who use
the mplayer cvs to change the code yet.


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