Jerome Quelin schreef op 06 februari 2002: > On Mercredi 6 F�vrier 2002 10:53, Philippe 'BooK' Bruhat wrote : > > I think it's high-time fwp developped the module Game::Golf, or > > Game::PerlGolf, to help handling these contests. > > > > It should have a scoring method (maybe with several scoring rules > > (embedded newlines, etc) And even better, I think it should use > > Test::Harness to handle testing. > > This idea was lying around, since I just developped such a script. I mailed > it to Andrew and Eugene, since they are our arbiters (last and to-come). So, > sorry to both of you guys for duplicate mails.
And I'm playing with your script right now. Looks good. We probably need two programs: one for the arbiter, and one for the golfers. The routines that they have in common can be put into a module, but I'm not sure if that is the right thing to do. Installing a module can be a problem, especially for beginners. > Sample code should end with __END__ token, which will (of course) not be > taken as part of the entry. It's easier to end entries with empty lines. If an entry contains an empty line of itself, then one should end it with __END__. Perhaps the participants' program would write out the entries in the correct format, to be sent to the arbiter. > This is not exactly a module, nor does it use Test::Harness, but maybe we can > reuse some part of it. Or let's get rid of it and restart from scratch. > Anyway, if somebody would like to put this idea a little further, then I'm in! I think your script is a good start, and I think I will use it or something like it at the next match. About the next match: I have a few ideas already for the course. I'm thinking of holding it around the middle of March. There will be an announcement about a week before. Eugene to
