the thing is I think we if I mean you do it should have the game as 
close to the origional as possible down to the sounding arcade fx.
These were not really good but they are authentic.
At 10:20 AM 6/9/2006, you wrote:
>Hi.
>I don't see any reason not to include all the game worlds and levels.
>Your also right that there is now several versions of Mario from Mario
>Brothers, Mario Brothers 2, Mario Brothers 3, Mario World, and Nintendo
>just released a new one not long ago for the Nintendo DS which totally
>rocks.
>I suppose I could code either the classic outright, or I could do kind
>of a crossover game that some of the worlds are from the other Mario
>games. The other idea is keep the basic story line, characters, etc and
>make up my own worlds and levels which are similar but not exactly
>classic. That way someone who played it can not just break a brick and
>find a coin etc where they should have found it in the classic game.
>They have to learn the game all over again.
>
>
>
>
>
>Yohandy wrote:
> > will all levels be programmed? There are 8 worlds, and 4 levels 
> in each for
> > a total of 32 levels. Some are quite long.
> > There are also a few variation of Mario. mario bros, Mario 2, 3, yoshi's
> > island, etc.
> > I'd love to see an accessible yoshi's island. that would rock.
> >
>
>
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