you're telling me.
Good luck Josh.
lol i kind of sound like a sinic...

On 5/1/13, Draconis <i...@dracoent.com> wrote:
>
> The piracy number doesn't surprise me. It is a bit higher than what we've
> seen, but not by too much, hence our new registration system going forward.
> It's sad.
>
> On Apr 30, 2013, at 7:02 PM, dan cook <dan.sc...@gmail.com> wrote:
>
>> for some reason, i'm shocked about the piracy number, especially with
>> VI folks.  And they wonder why developers don't stick around?
>>
>> maybe it's an exajuration, but still.
>>
>>
>> On 4/30/13, Dallas O'Brien <dallas.r.obr...@gmail.com> wrote:
>>> In regards to finding out a little more about who games and how many are
>>> out
>>> there. I would suggest creating a survey page, and transmitting it on
>>> Twitter and other social networks. You would be very surprised how
>>> quickly
>>> it gets out there, and how many people will respond. Just a suggestion,
>>> but
>>> perhaps you could create something to find out. Would be very interesting
>>> to
>>> know who plays what kind of games, what games people would be interested
>>> in
>>> if it were to be created. And how many are out there in total, and other
>>> such information.
>>> Regards:
>>> Dallas
>>>
>>>
>>> On 01/05/2013, at 7:13, Thomas Ward <thomasward1...@gmail.com> wrote:
>>>
>>>> Hi Ian,
>>>>
>>>> Well, the number of members who are subscribed to the Audyssey list
>>>> generally is about 300 give or take a few. In the six years or so
>>>> since I have been moderating the list sometimes it has been as low as
>>>> 280 and as high as 320 per month. It just depends on how many
>>>> subscribe and unsubscribe. However, I don't believe that is anywhere
>>>> near the number of actual people who are out there playing games.
>>>>
>>>> I think the best estimates given is that the audio games community is
>>>> somewhere between 1000 and 2000 members total. However, as yet I don't
>>>> know if there is a good way to run a survey to find out something more
>>>> substantial.
>>>>
>>>> Cheers!
>>>>
>>>>
>>>> On 4/30/13, Ian Reed <supp...@blindaudiogames.com> wrote:
>>>>> Hi Tom, Dark, and developers,
>>>>>
>>>>> Tom, I was just curious to know how many people are subscribed to this
>>>>> list.
>>>>> It would give me a bit more of an idea about the size of the audio
>>>>> gaming community.
>>>>>
>>>>> Dark, I noticed that forum.audiogames.net states there are 12,762
>>>>> registered users.
>>>>> I wonder if this number includes spam bots that created accounts and
>>>>> were subsequently banned.
>>>>> Do you have any idea about the number of registered users who have
>>>>> visited the site in recent history?
>>>>>
>>>>> Just curious.  I appreciate any information you can share.
>>>>>
>>>>> It would also be very interesting to hear the number of actual audio
>>>>> game sales from developers but I understand if they wish to keep this
>>>>> private.
>>>>>
>>>>> For my part I will share that I have between 90 and 190 unique players
>>>>> of my games in a month and have had 513 users register to play since
>>>>> my
>>>>> first release.
>>>>>
>>>>> These numbers are definitely not something to base a business on as
>>>>> even
>>>>> 190 users playing my free games does not equal 190 users willing to
>>>>> purchase a game.
>>>>> And if I may say so, recent conversations on this list lead me to
>>>>> believe that a high number of people would attempt to pirate any games
>>>>> offered for purchase which make those numbers even weaker.
>>>>>
>>>>> My games are perhaps not as well targeted or advertised as others so I
>>>>> wonder if there is a lot more audio games community out there.
>>>>>
>>>>> I have also heard Aprone quote numbers in the thousands for those who
>>>>> play Swamp on a fairly consistent basis.  I'd be interested to hear
>>>>> those again if you're reading Aprone.
>>>>>
>>>>> Draconis, you seem to be able to maintain a very professional company
>>>>> which includes more than just yourself.
>>>>> As an audio game developer who would love to someday be able to
>>>>> support
>>>>> myself full time writing audio games I'd be interested to know if your
>>>>> company is able to support you full time or is more of a supplemental
>>>>> income.
>>>>>
>>>>> Feel free to write me off list if anyone is willing to share things on
>>>>> an individual basis but not with the entire list.
>>>>>
>>>>> Ian Reed
>>>>> supp...@blindaudiogames.com
>>>>>
>>>>>
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