hi tom. i do think text based games do have their place for sure. unfortunately if you look at a lot of browser based text games there isn't much imagination put into them a lot of the time. with acceptions like core exiles or space odacey. i think this is why people are losing interest in them. text games not only need to be very playable but they need to fire the imagination of the player. i think this is where a lot of people fall down who code these games. but yes they do definitely have their place and it's certainly a market i think.
Sent from my iPad > On 30 Oct 2013, at 05:20, Thomas Ward <thomasward1...@gmail.com> wrote: > > Hi Shaun, > > For some people the lack of graphics will always be a point of > contention, but that does not mean everyone will feel that way. I > think what we need here is a different strategy in marketing audio > games. As someone said instead of advertising them as blind games we > need to market them as games based on audio environments and emphasize > they are audio games not blind games. To some that might be just > semantics, but when dealing with the mainstream public advertising it > that way could go a long way to > increasing interest among non-blind gamers. > > Another thing that may help is developing more text based games. Yeah, > I know that sounds like a step backwards, but text is and has always > been the universal medium blind and sighted gamers share. Young gamers > might think of text based games as boring, crappy, whatever, but > people from the 80's and 90's still play text based games all the > time. Interactive Fiction still has quite a large following, and there > are still people who play roguelike roll playing games like Angbang, > ADOM, and Nethack, etc. Text based games haven't gone away just have > been moved to the background as newer 3d graphical games have become > the in thing for allot of younger gamers. We could renew interest in > text games by developing newer games that might be of interest to > them. > > Cheers! > >> On 10/29/13, shaun everiss <sm.ever...@gmail.com> wrote: >> Well we really need to make the audio game format interesting. >> Not sure how we would do that. >> for some of my friends, the interactive fiction really makes them rock. >> they like old games. >> For some audio games cool. >> For others no graphics = crap rubbish and nothing much doing. >> audio games are crap because they have no graphics. >> I am not sure how to change that we can't vary well add graphics up >> the wazoo especially since the blind can't really afford the best >> stuff all the time. >> I have only just this year because of a breakage in my keyboard on >> this laptop brought a win7 system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.