thats all well and good darren but my sighted friends like moving
graphics, there are other things to.
The issue with audio games in general if we want to keep them blind
friendly is they need to be restricted.
No blind or disabled or at least not many would have the state of the
art i7 with 16 gb ram a couple tb hard drive space and the soundcard
and high quality video cards.
Ok, maybe the cpu but sertainly not the cards.
Lets face it, the sound cards and video cards in stock systems are
crap but to get their better counterparts depending where you live
can cost a load.
Then there is the cost of the net and such, nz seems to have one of
the most expensive nets I know of but even so, we can take it that no
one will have the latest hardware.
so we are talking at best
i3-i7 or celeron.
2-8gb ram
And maybe a dedicated graphics but probably not sound.
At worst we are looking at core2 duos with 2gb or less or single
cores 1gb and less.
As for systems win 7 8 8.1 maybe.
however if you are a gamer like me with old programs you tend to
hang on to that slightly broken laptop with xp a bit longer than is necessary.
With people like me though you may upgrade for security and stuff you
don't really use that new system till the old one fails and even then
if an os still works you don't really leave it.
Xp will drop support next year but this system will still be in full use.
I have a win7 system that yes at 32 bit I can play games with, but
not the same.
Eventually I may get a vm or a server with many oses but who actually
knows how far that will go though that may be closer than I think it may be.
Point to my message is the blind user gamer and general will not
unless he has to or his stuff explodes on him taking half his face
off in the process upgrade or at least fully upgrade unless he
really, really has to especially when his system and what he does
does not need the extra security or power.
A simular situation is going with my dad.
His power fan is dieing, and so he is going to upgrade the system but
not only does he not need a new os but what he has done has not
changed for the last 30 years.
Within the next few years he will reach the age where he doesn't need to work.
I know what happened with me when I left uni.
At uni I demanded office, and a load of apps.
email, extra programming things.
When I left uni, I did a cleanout, a reformat and reloaded things.
most of what I loaded, most of what I brought is now sold, in the bin
or in a dusty drawer.
half of what I used I don't.
eudora7, 7zip, notepad, ie and winamp are about the only things I
need to use on a daily basis.
If i need office I still have an old crappy but valid xp disk.
I don't nore care to upgrade to a ribbon rich interface when I do not need to.
And thats the same thing with gamers.
we can not expect them to use the latest and greatest, we need to
always be a step behind.
So once we are all 64 bit it maybe the 128 bit stage or something like this.
At 08:50 PM 10/30/2013, you wrote:
hi tom
you could use stattic graphics in the game to illustrate a given
situation. so as well as a bang that you'd hear you'd see a static
version of the explosion as well. a few games use this tactic as
well and this also has encouraged people to write in and submit
additional graphical content. as long as the textual descriptions
were still there it wouldn't take anything away from the game.
Sent from my iPad
> On 30 Oct 2013, at 07:33, Thomas Ward <thomasward1...@gmail.com> wrote:
>
> Hi Shaun,
>
> I agree the best of both worlds are highbred's like Destination Mars
> or Dodge City Desperados precisely because they don't need lots of
> graphics, are fully accessible using a screen reader, and still have
> plenty of game sounds etc to qualify as an audio game. Interesting
> enough I have been doing some research in this area, and I've noticed
> a sighted gamer is more likely to sit down and play a game like
> Atlantic City Blackjack which has text on screen rather than Jim
> Kitchen's Blackjack which uses speech output. What I am beginning to
> conclude is sighted people are really put off when there is nothing on
> the screen to look at, they hate a black screen, but give them a bit
> of text to read and they'll play it.So adding text will go a long ways
> to giving sighted gamers something to look at instead of graphics.
>
> Cheers!
>
>
>
>> On 10/30/13, shaun everiss <sm.ever...@gmail.com> wrote:
>> hmmm I am interested in hybred games.
>> audio and text would make best of both worlds.
>> voiceovers and such to maybe if we can handle it to with audio and
>> also spoken text that appears on screen a screenreader can read who knows.
>> Pure text maybe depends what the game is.
>
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