How did you manage to get that far? The most credit I got was 275,000. I chose 
the smuggler occupation. Unfortunately, I haven't been able to find guides for 
it. I've seen them for Bounty Hunter, Captain, Merchant, and explorer. Has 
anyone tried being a smuggler?

Shannon
On Feb 2, 2014, at 5:35 PM, Darren Harris <darren_g_har...@btinternet.com> 
wrote:

> Well so far, I am an elite titan. I have managed to bank over 1 million 
> credit. Although, and I'm finding it much harder to find leadership. I have a 
> pretty good one at the moment, but to find a much better one well it's hard. 
> Does anybody know what the current limits of the map are? I could get as far 
> as 3333. But if there's anything further out, I am unable to find it. 
> Certainly not with machines all rumours. You'll have to excuse me, I am using 
> dictation.
> 
> Sent from my iPhone
> 
>> On 2 Feb 2014, at 20:03, Dakotah Rickard <dakotah.rick...@gmail.com> wrote:
>> 
>> Right, but if you're planning a route, it's nice to know where things
>> are, so you can then make jumps that are more efficient.
>> 
>> I love their games, what I've played of them, and I'm looking forward to 
>> more.
>> 
>> 
>> 
>>> On 2/2/14, dark <d...@xgam.org> wrote:
>>> Hi Dacota.
>>> 
>>> Firstly, Yes I've noticed the combat  music issue. Secondly, to be honest
>>> planet's actual coordinates don't really matter in the game, since once
>>> you've selected a planet from the nav screen it'll tell you the distance and
>>> 
>>> that's really all you need to know,  THOUGH i AM LOOKING FORWARD TO THE
>>> POINT THAT THEY FIX THE NAV SCREEN TO SHOW FACTIONS FOR EACH PLANET.
>>> 
>>> With the sliders, well they're a little different from the ones in Kodp
>>> where you have to  slide slowly. Double tap and slide fully to the right for
>>> 
>>> %100, ie, almost with your finger to the edge of  the display, or fully to
>>> the left for %0. The  these  days I actually use that method with most
>>> things even when  I could  use the flick gesture flicking seems disabled
>>> when you have less than 4 total items, though as I said double tap and slide
>>> 
>>> I find quicker.
>>> 
>>> Regarding their other games, I do believe they plan ios ports and  they have
>>> 
>>> said they'll considder access perhaps for their cyber knights or age of
>>> piracy game, though  unfortunately their only other Ios title, heroes of
>>> steel is apparently heavily  graphical and real time.
>>> 
>>> One advantage though is if they're porting to Ios directly they can fix
>>> access at the same time, which also makes fixing star traders access a good
>>> 
>>> investment and is another reason  it'd be good if people could 5 star rate
>>> the game too to give them some encouragement and let them know  Vi users
>>> would like games like this accessible, since while there are! Vi users of
>>> android, there are far more on Iphone (lets not get into the debate as to
>>> why or wherefore just acept that is the current state of play), so there is
>>> 
>>> more potential exposure for a developer in access for Iphone games,
>>> especially Rpgs.
>>> 
>>> Btw, another interesting fact is  apparently a lot of sighted users didn't
>>> like the graphical touch map either and prefer the navigator, which is a
>>> very nice case of access adjustements doing general good for everyone.
>>> 
>>> Beware the grue!
>>> 
>>> Dark.
>>> ----- Original Message -----
>>> From: "Dakotah Rickard" <dakotah.rick...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, February 02, 2014 2:42 PM
>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>> 
>>> 
>>>> First of all, in the contracts screen, it lists the planets'
>>>> locations, but in the nav screen it doesn't.
>>>> 
>>>> Second, the music appears to be stuck for me. The android version has
>>>> several different music, but the iOS version seems stuck on the combat
>>>> music after you begin the game.
>>>> 
>>>> Have you guys seen all the games on Android? There are so many by
>>>> these guys. Unfortunately, I think only Star Traders really works, but
>>>> there are a plenty. I wish they'd port those to iOS for us.
>>>> 
>>>> Also, one thing to consider. I have a friend who recently reported
>>>> that Voiceover doesn't always let you increment and decrement the
>>>> sliders with a swipe gesture. This is true. Just double tap and hold
>>>> and slide slowly. It's a VO thing, not a game thing.
>>>> 
>>>> Signed:
>>>> Dakotah Rickard
>>>> 
>>>>> On 1/31/14, Christina <greensleev...@wind-haven.net> wrote:
>>>>> Thanks.
>>>>> 
>>>>> 
>>>>> -----Original Message-----
>>>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>>>> Sent: Friday, January 31, 2014 2:51 AM
>>>>> To: Gamers Discussion list
>>>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>>>> 
>>>>> Yes, and the music is rather cool as well, though all of the game's
>>>>> events
>>>>> take place with text.
>>>>> 
>>>>> All the best,
>>>>> 
>>>>> Dark.
>>>>> ----- Original Message -----
>>>>> From: "Christina" <greensleev...@wind-haven.net>
>>>>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>>>> Sent: Friday, January 31, 2014 2:19 AM
>>>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>>>> 
>>>>> 
>>>>>> Cool.
>>>>>> Does this game have music and/or sound effects?
>>>>>> Christina
>>>>>> 
>>>>>> 
>>>>>> -----Original Message-----
>>>>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>>>>> Sent: Thursday, January 30, 2014 9:15 PM
>>>>>> To: Gamers Discussion list
>>>>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>>>>> 
>>>>>> Just had some news back from the developer.
>>>>>> 
>>>>>> he stated that he will indeed  improve the nav screen to show faction
>>>>>> info,
>>>>>> apparently he tried this but it's not been %100 successful with vo, but
>>>>>> he
>>>>>> asks people to bare with him as it's a work in progress. He also will
>>>>>> fix
>>>>>> the conflict screen so it's possible to see what  wars are with whom,
>>>>>> since
>>>>>> at the moment while you can see what conflicts are happening, you can't
>>>>>> tell
>>>>>> 
>>>>>> who they are between.
>>>>>> 
>>>>>> The one thing he does ask is could  people please give 5 * reviews and
>>>>>> ratings to help him make the game more  visible in the ap store, which
>>>>>> is
>>>>>> fair enough.
>>>>>> 
>>>>>> All the best,
>>>>>> 
>>>>>> Dark.
>>>>>> 
>>>>>> 
>>>>>> ---
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>>>>> 
>>>>> 
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>>>> 
>>>> --
>>>> Signed:
>>>> Dakotah Rickard
>>>> 
>>>> ---
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>> 
>> -- 
>> Signed:
>> Dakotah Rickard
>> 
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