Hi Dark, Interesting. As I said I'm not quite sure what the first audio game was for certain, but some of the earliest ones I know of were for the BNS Classic and BNS 640K. There was Mine Sweeper, Simon, Solitaire, and a few others released by Blazie Engineering for the device. A little later on Daniel Zingaro released a few games for the BNS. However, given the fact that the BNS and other blind devices tended to be proprietary I'd be surprised if they were actually the first audio games per se. I would think, but could be wrong the first audio games were probably were designed for MS Dos.
It is too bad you missed out on the early audio games as a teenager, but don't feel bad. I did too in large part because I wasn't looking for them. Oh, I knew games could be played on Dos, Windows 3.1, and Windows 95, etc but at the time my vision was still good enough to play games available at the time. By the time my vision got bad enough I could no longer play graphical games I naturally turned to text based games, but still wasn't looking for games made for the blind specifically. How I ended up finding about Audyssey was by accident more than anything else. I called a college friend up on the phone, and he said he was playing a game he heard about in Audyssey Magazine. I immediately got on the net, grabbed the first few issues, and was suddenly introduced to all the games I had been missing. In one way the games were something of a let down since I had just gone from Tomb Raider, Quake, Jedi Knight, etc to games like Life,, Battleship, and that sort of thing. However, I was none-the-less happy to find games to play even if they weren't what everybody in college was playing. On 10/19/14, dark <d...@xgam.org> wrote: > Hi Tom. > > I seem to remember hearing an interview with Jim Kitchin at one point which > > that the first actual audio game which used sound rather than just writing > text to the screen was on the eureaca or one of those other specialist > braille machines. > > I think it was a shoot aliens type of game, but as I've never owned any of > those specialist braille things I don't know for certain, still I remember > Jim Kitchin saying he got some inspiration from that to create actual games > > with representative sound, sinse after all in the dos days there were lots > of text games being produced by many developers anyway, indeed I'm a little > > sorry I never found out about them as a teenager and was only given a laptop > > with windows 3.1 on to work and never thought you could do something as > interesting as play games on it, ---- it certainly wouldn've improved my > computer skills if I had. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.