Yep, I use xp. It's good for playing text adventures, too. Basically, my xp virtual machine is for gaming and not much else.
On 10/21/14, Josh Kennedy <joshknnd1...@gmail.com> wrote: > what virtual machine do you play it in? windows xp? that seems to be the > only one that supports dos games playing them with NVDA. > > On 10/21/2014 12:04 AM, Desiree Oudinot wrote: >> The shooting range is one of my all-time favorite audio games. I only >> wish I had bought the full version. But at the time I found it, I was >> 10 years old, and spending $30 for a game seemed unattainable. I don't >> know whether my parents would have bought it for me or not, but today >> I'm kicking myself for not at least trying. >> Unfortunately, all I have is the demo. I do still play it in a virtual >> machine every now and then. The junkyard is awesome, I always loved >> blowing up the propane tanks and soda bottles especially. >> >> On 10/19/14, Phil Vlasak <phi...@bex.net> wrote: >>> PCS Games history >>> >>> For those new to the field of games for the blind, >>> here is a short history of our company. >>> In September 1995, Carl Mickla started Personal Computer Systems with >>> his >>> game, Any Night Football. >>> It was a DOS only game that used your DOS screen reader to describe game >>> play and the PC speaker to make referee whistle sounds. >>> In March 1996, Phil Vlasak joined PCS to create >>> DOS games using real sounds recorded as wave files. >>> In March 1996, PCS released Monopoly, our first game using real sounds. >>> We >>> tried making the sounds play from within our >>> games but found that there were so many different DOS sound cards that >>> it >>> was too difficult to do. We knew that several sound drivers were already >>> available for DOS and we contacted their >>> developers and got their approval to include them in our games. >>> In April 1996, PCS released Tenpin Bowling, our second sound game. >>> In August of 1996 We found out about Audyssey, >>> the magazine discussing computer games accessible to the blind. >>> We submitted our first article to Michael Feir in Issue 2: >>> September/October, 1996. >>> >>> PCS Provides New Horizons >>> Audyssey; >>> Computer Games Accessible to the Blind >>> by Michael Feir >>> Issue 2: September/October, 1996 >>> >>> PCS Provides New Horizons >>> by Michael feir >>> >>> In the last issue, I stated my opinion that the market base was too >>> small to support a company which made games specifically for the >>> blind community. I was quickly proven wrong in this assessment when >>> soon after I published the first issue, I was contacted by Philip >>> Vlasak, a member of a company called Personal Computer Systems. >>> This company sells computers and also designs games specifically >>> for the blind. Instead of the word-based games which one might >>> expect them to be making, they are concentrating on more sound- >>> based games. They have devised a bowling alley, a shooting range, >>> a Snakes and Ladders-style math adventure game, a very good version >>> of Monopoly, and a football game. I have included their complete >>> catalog below, which includes more detailed descriptions of these >>> games, and also provides information concerning contacting them. >>> They are always interested in ideas for games, and have already >>> welcomed one of my own suggestions, still under development by >>> myself and a good friend of mine. Projects being worked on by PCS >>> include a Dungeons and Dragons game and a five-on-five tank battle. >>> The next issue of this magazine will be the Christmas edition, and >>> detailed reviews of all PCS products will be included. Before I >>> leave you to their catalog, let me urge all of you to give this >>> company's products serious consideration. PCS is a small company, >>> which has already shown tremendous promise in terms of initiative >>> and original thinking. With our support, who knows where their >>> creative energies will take us? >>> >>> EXCITING GAMES FOR THE BLIND >>> Personal Computer Systems is a company that only includes blind >>> programmers. PCS is interested in providing fast action, fun, and >>> exciting computer board AND arcade games for the blind. In our >>> board games, everything is described with all the necessary details >>> as the game is being played and any information such as position or >>> score may be obtained by hitting a key. In our arcade games, >>> instead of using visual graphics or pictures, which depend on a >>> player aiming at an object we have the player aim by using their >>> ears TO HEAR A TONE OR A SERIES OF BEEPS TO TARGET BY. Thus, the >>> impossible to play eye hand video game becomes an easy to play ear >>> hand audio game. We believe that the same enjoyment can be >>> achieved by a blind player playing our games, as a sighted person >>> playing a video game. >>> We are developing programs to make use of one area where a blind >>> person can grow and succeed. Playing sounds through a sound card >>> will be used to enhance and blend with the operation of our >>> programs. We in the blind community can get a similar enjoyment >>> from a sound card as the sighted community gets from graphics on a >>> monitor. >>> >>> GAMES BY PCS: >>> ANY NIGHT FOOTBALL. This is a text based football game. Which is >>> simple to play, and the teams are historically reflected in the >>> statistics used. (This game has no digital sounds like the other >>> four games but we are working on a new version with real football >>> sounds and player's names due out at the beginning of the 1996 >>> football season. >>> ANY NIGHT FOOTBALL sells for thirty dollars. >>> MONOPOLY. A very speech friendly Monopoly game with over fifty >>> multi media sounds. MONOPOLY sells for thirty dollars. >>> MOBIUS MOUNTAIN. A speech friendly math adventure game with real >>> sounds. It was written similar to Shoots and Ladders, with speech >>> in mind to enable blind children to know exactly what is going on >>> in the game at all times. MOBIUS sells for twenty dollars. >>> TENPIN. Use your ear and hand skills to bowl against up to eight >>> players or try to beat your highest score. Hear the sounds of the >>> ball rolling down the alley and the pins knocking over! TEN PIN >>> sells for thirty dollars. >>> SHOOT. An exciting gun shooting game using hand and ear skills. >>> You can shoot with over fifty guns in four different shooting >>> ranges. SHOOT sells for thirty dollars. >>> >>> We at PCS are always looking for new ideas for programs, and if you >>> have a new idea we will give it some consideration. If we make a >>> program which you suggested you will receive the program free. >>> >>> Contact PCS in any format at: >>> Personal Computer Systems >>> 551 Compton ave. >>> Perth Amboy N.J. 08861 >>> Phone (908) 826-1917. >>> >>> Below is a more detailed review of the games. >>> >>> ANY NIGHT FOOTBALL. >>> A text based football game. Which is simple to play, and the teams >>> are historically reflected in the game. It includes 28 teams and >>> their stats to make a very realistic, enjoyable and easy to play >>> game for the blind. >>> >>> The following is a sample of the description: >>> THE QUARTERBACK IS CALLING AN AUDIBLE. >>> THE CHIEFS ARE IN A PASS PREVENT SHORT. THREE, FIVE, THREE, >>> DEFENCE. >>> the quarterback gets the ball. and fakes it to the back. and sets >>> up to pass. HE PUMPS! AND HE IS LOOKING DEEP DOWN THE SIDELINE! >>> AND HE PASSES! IT IS A HIGH WOBBLY PASS! >>> COMPLETE! THE RECEIVER HANGS ON TO IT! NICE CATCH! THE BALL WAS >>> HUMMING! THE PLAY IS GOOD FOR A 49 YARD GAIN. >>> IT IS FIRST DOWN AND 10 YARDS TO GO. >>> the COWBOYS ARE ON THE CHIEFS 20 YARD LINE. >>> >>> This game follows the same rules as the NFL with 24 offensive and >>> 8 defensive plays and allows you to play another person or against >>> the computer. >>> ANY NIGHT FOOTBALL sells for $30.00 >>> >>> MONOPOLY >>> >>> MONOPOLY was written for the blind and follows all of the >>> conventional rules of the PARKER BROTHER'S board game. It has >>> options that allow for very detailed descriptions, location of >>> properties and tokens, and distribution of the players money. The >>> aim of this game was to enable blind people to follow and know >>> exactly what is going on in the game at all times. This game also >>> has over 50 multi media sounds. If you have a sound card in your >>> machine, you will now be able to enjoy the game even more. If you >>> do not have a sound card, the game is also designed to play the >>> sounds through the P C speaker. >>> >>> The following is a sample of the description: >>> >>> PLAYER 1 CARL IS UP >>> THE DICE ARE 4 AND 2 >>> THE ROLL IS 6 >>> PLAYER 1 IS ON SIDE 4 AT POSITION 5 >>> YOU HAVE LANDED ON SHORT LINE RAILROAD >>> THE COST OF THIS PLACE IS 200 >>> THE FOURTH OF FOUR OF RAILROAD >>> YOU ALSO OWN ANOTHER PROPERTY OF THIS GROUP! >>> PLAYER 2 PHIL OWNS A PROPERTY BELONGING TO THIS GROUP! >>> THE PROPERTY IS NOT OWNED. >>> PLAYER 1 HAS 334 DOLLARS IN THE BANK. >>> >>> PLAYER 4 ZACK IS UP >>> THE DICE ARE 1 AND 5 >>> THE ROLL IS 6 >>> PLAYER 4 IS ON SIDE 2 AT POSITION 8 >>> YOU HAVE LANDED ON TENNESSEE AVENUE >>> THE SECOND OF THREE OF ORANGE >>> THIS PROPERTY IS ALREADY OWNED BY PLAYER 3 TIM >>> THE RENT COLLECTOR. >>> YOUR RENT IS 14 DOLLARS. >>> AFTER PAYING YOUR RENT, >>> YOUR ACCOUNT IS REDUCED TO 1412 DOLLARS. >>> >>> You may play the game with two to four people. You can save a game >>> in progress then restart that game later. Most of the rules are >>> taken care of by the computer, but you may set the starting cash >>> any where between zero and three thousand dollars. >>> MONOPOLY sells for $30.00 >>> >>> MOBIUS MOUNTAIN. >>> >>> This math adventure game was written for blind children and follows >>> the format >>> >>> of the Shoots and Ladders board game. It was written with speech >>> in mind to enable blind children to know exactly what is going on >>> in the game at all times. This game also has multi media sounds. >>> If you have a sound card in your computer, you will now be able to >>> enjoy the game even more. If you do not have a sound card, the >>> game is also designed to play the sounds through the P C speaker. >>> >>> The following is a sample of the description: >>> >>> PLAYER 1 DAN IS UP. >>> THE SPIN IS 12 >>> HERE IS AN ENTRANCE TO A COLD DAMP CAVE! >>> A MATH PROBLEM. >>> HOW MUCH IS 3 MINUS 2 5 >>> THAT ANSWER IS NOT RIGHT. >>> THE RIGHT ANSWER IS 1 >>> oops! FALLING DOWN A DEEP PIT! >>> DAN IS ON THE PATH, AT LEVEL 10 5 STEPS FROM THE NEXT LEVEL. >>> >>> PLAYER 2 AUGIE IS UP. >>> THE SPIN IS 1 >>> THERE IS A BOLDER BEGINNING TO FALL ABOVE THE PATH! >>> A MATH PROBLEM. >>> HOW MUCH IS 11 PLUS 5 >>> HIS ANSWER IS 16 >>> CORRECT! >>> AUGIE RUN QUICKLY. VERY QUICKLY UP THE PATH. >>> AND AVOID THE ROCK SLIDE! >>> >>> You may play the game with one to four people. You can also play >>> against the computer. There are seven skill levels so children of >>> any age will be able to play and succeed at the game. These levels >>> range from addition and subtraction problems of two single digit >>> numbers to multiplication and division problems of two double digit >>> numbers. At the end of the game each player will get a report of >>> how well they did in solving the math problems. >>> >>> MOBIUS sells for $20.00 >>> >>> >>> TENPIN BOWLING >>> >>> Now through the addition of sounds a blind person can throw a ball >>> down a lane with the aim of knocking down ten pins that are >>> positioned in a triangle at the end of the lane. >>> this bowling game was written for the blind community. The game >>> follows the format of the real tenpin bowling game. >>> It was written with speech in mind to enable blind people to know >>> exactly what is going on in the game at all times. >>> >>> This game has multi media sounds. If you have a sound card in >>> your computer, you will now be able to enjoy the game even more. >>> If you do not have a sound card, the game is also designed to play >>> the sounds through the P C speaker. >>> >>> The following is a sample of the description: >>> >>> PLAYER 1 AL IS UP. >>> THE FIRST BALL. OF FRAME 9 >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> A PIN ROLLS IN TO A STANDING PIN. ROCKING IT. BUT IT DOES NOT FALL! >>> THE BALL HIT THE MARK! OH! TOUGH BREAK. THE PINS DID NOT FALL >>> RIGHT! 5 PINS WERE KNOCK DOWN WITH YOUR FIRST BALL. >>> THE 2 4 7 8 AND 10 PINS ARE LEFT STANDING. >>> YOUR SCORE IS 214 >>> PLAYER 1 AL IS UP. >>> THE SECOND BALL. OF FRAME 9 >>> AIM FOR LANE 8 WHICH WILL HIT ON THE LEFT SIDE OF THE 2 PIN. >>> THE BALL SWEPT WIDE! >>> YOUR BALL HIT 3 LANES TO THE LEFT OF THE MARK. >>> YOU KNOCKED 2 PINS DOWN WITH YOUR SECOND BALL. >>> FOR A TOTAL OF 7 PINS KNOCKED DOWN IN THE FRAME. >>> THE 2 8 AND 10 PINS ARE LEFT STANDING. >>> YOUR SCORE IS 216 >>> PLAYER 2 JOAN IS UP. >>> THE FIRST BALL. OF FRAME 9 >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> ITS SPINNING! ITS SPINNING. THE 6 PIN IS SPINNING. >>> AND IT KNOCKS OVER THE 10 PIN. >>> YOU GOT A STRIKE! THE BALL HIT THE MARK! >>> FOR A TOTAL OF 10 PINS KNOCKED DOWN IN THE FRAME. >>> YOUR SCORE IS 217 >>> THE LEADER AFTER 9 FRAMES IS, >>> JOAN WITH A SCORE OF 217 POINTS. AND HAS A TOTAL OF 6 STRIKES. >>> FOLLOWED BY: >>> AL WITH A SCORE OF 216 POINTS. WITH A TOTAL OF 5 STRIKES. PLAYER >>> 1 AL IS UP. >>> THE FIRST BALL. OF FRAME 10 >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> JUST ENOUGH. JUST ENOUGH SPEED ON THE BALL! >>> YOU GOT A STRIKE! THE BALL HIT THE SPOT! >>> YOUR SCORE IS 226 >>> PLAYER 1 AL IS UP. >>> THE SECOND BALL. OF FRAME 10 >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> A LITTLE BETTER THERE A LITTLE MORE SPEED ON THE BALL. >>> YOU GOT A STRIKE! THE BALL HIT THE SPOT! >>> YOU KNOCKED 10 PINS DOWN WITH YOUR SECOND BALL. >>> YOUR SCORE IS 236 >>> PLAYER 1 AL IS UP. >>> THE LAST BALL. OF FRAME 10 >>> AND AL HAS 2 STRIKES IN A ROW. >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> ITS WOBBLING. AND. AND. IT STAYS! TOUGH BREAK. >>> THE BALL BROKE WIDE! >>> YOUR BALL HIT 1 LANE TO THE LEFT OF THE MARK. >>> THE 6 PIN IS LEFT STANDING. >>> YOUR SCORE IS 245 >>> PLAYER 2 JOAN IS UP. >>> THE FIRST BALL. OF FRAME 10 >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> YOU GOT A STRIKE! THE BALL HIT THE SPOT! >>> YOUR SCORE IS 237 >>> PLAYER 2 JOAN IS UP. >>> THE SECOND BALL. OF FRAME 10 >>> AND JOAN HAS 2 STRIKES IN A ROW. >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> OH! NICE BREAK. WITH THE BALL BREAKING SHARPLY. AND SWEEPING THE >>> LANE OFF. YOU GOT A STRIKE! THE BALL HIT IN THE GROOVE! >>> YOU KNOCKED 10 PINS DOWN WITH YOUR SECOND BALL. >>> YOUR SCORE IS 257 >>> PLAYER 2 JOAN IS UP. >>> THE LAST BALL. OF FRAME 10 >>> AND JOAN HAS 3 STRIKES IN A ROW. >>> AIM FOR LANE 12 WHICH WILL HIT ON THE RIGHT SIDE OF THE 1 PIN. >>> THE BALL BROKE WIDE! >>> YOUR BALL HIT 12 LANES TO THE LEFT OF THE MARK. >>> YOU ROLLED A GUTTER BALL! >>> YOUR SCORE IS 257 >>> THE GAME IS OVER! >>> THE FINAL STANDINGS ARE. >>> JOAN WITH A SCORE OF 257 POINTS. AND HAS A TOTAL OF 8 STRIKES. >>> FOLLOWED BY: >>> AL WITH A SCORE OF 245 POINTS. WITH A TOTAL OF 7 STRIKES. >>> >>> You may play the game with one to eight people. You can also play >>> against the highest score in five speed categories. >>> >>> TENPIN sells for $30.00 >>> >>> SHOOTING RANGE FOR THE BLIND >>> >>> You can shoot with more than fifty guns in four different Shooting >>> Ranges. In the skeet range you can shoot at clay birds. >>> In the rifle range you can shoot at a target trying to hit the >>> bulls eye. In the pistol range you can shoot at a steel human >>> silhouette target >>> In the junk yard you can shoot a rifle, a shotgun, or an automatic >>> weapon at over thirty objects. >>> >>> This game has multi media sounds. If you have a sound card in >>> your computer, you will now be able to enjoy the game even more. >>> If you do not have a sound card, the game is also designed to play >>> the sounds through the P C speaker. >>> >>> The following is a sample of the description: >>> YOU ARE AT THE SKEET RANGE. >>> YOU WILL BE SHOOTING AT 10 CLAY BIRDS. >>> YOU ARE USING A SHOTGUN. >>> YOU ARE SHOOTING A TOURNAMENT. >>> HIT ANY KEY TO GO. >>> A HIT! >>> YOUR SHOT 1 WAS A HIT. >>> YOU HAVE 1 HIT. >>> OUT OF 1 SHOT. >>> FOR 1 SKEET. >>> HIT Q TO QUIT, OR HIT ANY OTHER KEY TO GO ON. >>> LEFT OF THE MARK. >>> YOUR SHOT 1 WAS OFF TO THE LEFT OF THE MARK. >>> YOU HAVE 1 HIT. >>> OUT OF 2 SHOTS. >>> FOR 2 SKEETS. >>> >>> YOU ARE AT THE RIFLE RANGE. >>> YOU WILL BE SHOOTING AT A CARD BOARD TARGET >>> AND WILL BE SHOOTING 10 ROUNDS TRYING TO HIT THE BULLS EYE. >>> HIT ANY KEY TO GO. >>> 1 RING TO THE LEFT. >>> 2 RINGS TO THE RIGHT. >>> 1 RING TO THE LEFT. >>> YOUR SHOT 1 WAS 1 RING OFF TO THE LEFT OF THE BULLS EYE. >>> YOUR SHOT 2 WAS 2 RINGS OFF TO THE RIGHT OF THE BULLS EYE. >>> YOUR SHOT 3 WAS 1 RING OFF TO THE LEFT OF THE BULLS EYE. >>> YOUR SCORE IS 24 >>> OUT OF 3 SHOTS. >>> >>> You may play the game with one to four people. You can also play >>> against the highest score in several categories. >>> >>> SHOOT sells for $30.00 >>> >>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Desiree --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.