True thats another way its an extra cost but if it works for you maybe.

At 03:28 a.m. 16/06/2015, you wrote:
An alternative is to set up contacts with resellers around the world who go to the conventions already but often they take commission.




> On 15 Jun 2015, at 16:17, dark <d...@xgam.org> wrote:
>
> Hi Tom.
>
> Conventions might be problematic, partiuclarly sinse they only cover certain geographical regions meaning even if the money was raised to send someone the return on new interest probably wouldn't be worth it.
>
> I do wonder however if there is an alternative approach.
>
> As I have said before, some of my first pc games were the ones I discovered through whitestick.co.uk, web games like Legend of the green dragon and ashes of angels. I found out about those thanks to a small one line paragraph in the rnib braille advertising leaflet with the silly name of "welcome to a world of"
>
> I'm not sure where that add came from, indeed Tom Lorimer the whitestick.co.uk webmaster said he didn't know about it, however it does make me wonder about the uses of promotional literature, particularly for people or organizations who might have reach to people who are only just learning their way around computers.
>
> I wonder therefore if it would be worth creating a general audiogames introduction, and paying the smaller amount of money (compared at least to sending someone to a convention), it'd take to get it recreated in braille and large print as well as electronically, and then sending copies of that! to various organizations, conventions etc, for people to pick up, find on a desk etc.
>
> such a thing could even be translated into different languages as well.
>
> All the best,
>
> Dark.
> There is always more to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream.
> ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, June 15, 2015 3:33 PM
> Subject: Re: [Audyssey] info AudioGames Game Engine
>
>
>> Hi Josh,
>>
>> I agree that going to blind conventions is probably the best way to
>> market accessible games to the blind community. Unfortunately, we come
>> back to the problem of money. A lot of audio game developers are blind
>> themselves, are probably only getting SSI for income, so do not have a
>> lot of money to spend on airfare, hotel rooms, and everything else
>> required for extensive travel to and from various convention centers.
>> That means while it might be a good way to promote a product the game
>> developer still needs to raise enough cash to actually go to said
>> conventions in the first place.
>>
>> Cheers!
>>
>>
>>> On 6/15/15, Josh K <joshknnd1...@gmail.com> wrote:
>>> I think the best way to really get games out there would be to attend
>>> the ACB and nfb conventions and bring them to the attention of many many
>>> blind people and agencies.
>>>
>>> follow me on twitter @joshknnd1982
>>
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