For a 3D audio environment, couldn't pitch changes or something be used for 
the height of objects? It's a hard question, though.
Ari
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 03, 2007 4:23 AM
Subject: Re: [Audyssey] Halo


> Hi,
> Well, I do think most of the game of Halo could be converted over to
> audio. For copyright issues it probably should be given it's own name,
> characters, while keeping some of the basic plot and action.Though, it
> should be doable.
> Most of the levels in Halo 1 seam rather 2D with the graphics being 3D,
> and I don't recall any instances where you have to do allot of shooting
> up, down, and other angles outside a 2D field.
>
>
> [EMAIL PROTECTED] wrote:
>> Okay. Yeah, I meant Halo. Appologies, tom. grins. I'm pretty sure it 
>> could
>> be converted. Shades of Doom is similar enough, and I think Max sounded
>> pretty dang close when I read the description.
>>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to