Hi Thomas and all. These are very good observations. I explain it to people this way, when we play audio games, the sounds are the equivalent of graphics for us, and you will often hear audio gamers discussing the merrits or lack thereof of the sounds in certain games. As you say poor quality sounds boils down to a poor gaming experience for us somewhat like the sighted people complaining about poor graphics in their games. I know that what actually goes on in the game can make up for this to some extent in the sighted gaming world, e.g. some gamers are willing to put up with less sophisticated graphics so long as the game play itself is interesting. I wonder how true that is in the audio gaming community. My feeling is it is probably true to a degree but perhaps less so than for sighted gamers.
Best regards, Tom -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, March 11, 2008 9:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] GMA Game Engine? Hi, Well, two problems. One, it is difficult to determine what sounds are truly in the public domain, or which sounds have been pirated and posted everywhere over the internet. Two, even if the sound is truly in the public domain the sound quality is usually going to be very low quality. No offense but in a game market such as ours, where sound is extremely importantt, if you use low quality sounds your games are going to be thought of as low quality too. Ever notice I put time and money into USA Games sound design? The reason I am willing to spend so much for better sounds, music, etc is I simply will not play a game that sounds like a bunch of junk slapped together. I want the audio environment to be realistic, sound clear, and sound professionally done. A game with cheap, low quality, sound effects I simply won't play, or get too excited about. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]