but randomness can't be implemented in these games, am i right? so that means that once the snake is in level 2 after taking four steps, he'll always be there, so what's the point
On 23 Mar 2008, at 23:28, Thomas Ward wrote: > Hi Bryan, > I couldn't agree with you more. For Will or anyone to play one or two > side-scrollers and say all side-scrollers are boring just only proves > that the person hasn't had much exposure to them. The truth is some > side-scrollers were very difficult and fun in the 1980's. > One of my favorites, Double Dragon, was pretty much your average walk > along beat-m-up, but it was fun. It was especially fun if you were > just > in a peed off mood. Grab a bat from one of the thugs and beat him > unconscious. If you were attacked by a bunch of enemies you could whip > them with a series of well placed punches, kicks, and jumps. It was > really fun when you knocked them off of platforms, bridges, or off > cliffs. Enemy falls to his doom. Good bye mother huncher. > In terms of side-scrollers like Castlevania they were unmatched in > replay value. The battle with Dracula was worth every cent of the > game. > The way he would die and then come back to life in another form was > cool. Dracula was also tough to beat because you would hit him with a > weapon, he'd vanish, and reappear somewhere else ready to vamp your > rear > end. The fire balls he would hurl your way were pretty nasty. > The other thing I liked about the original Castlevania is there were > all > kinds of different monsters from skeletons, knights, dragons, mummies, > etc. Each gave their own unique combat style and baddy toughness to > the > game. I hated taking on the mummies just because they wouldn't die > with > just any weapon. You needed holy water to get rid of them. If you > used a > leather whip or a throwing dagger you were dead meat. When you were > attacked by 3 to 5 of the mummies at once you were toast.Although, I > do > remember there was this one area you could jump onto above the > mummies, > they couldn't climb up after you, and if you had the holy water you > could dump it on them, and say by by to the creeps. > > > > > Bryan Peterson wrote: >> That's not the point. The point is that you can't just play Monte >> and then >> say all side scrollers are too easy. And it's Castlevania, not Castle >> Whatchamacallit. >> Time is an illusion, lunchtime doubly so. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]