I assume then that he was sighted if he was working on a graphical level
editor? I imagine one of those would be hard to design with sound only.
You'd probably have to make it screen reader friendly I'd imagine.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, August 05, 2009 10:04 PM
Subject: Re: [Audyssey] super liam versus danger city
Hi Bryan,
Well, like I said James North's code was fairly easy to read and
understand. Plus he gave me a lot of documentation on Montezuma's Revenge
which helped. The biggest problem was he designed this graphical level
editor to draw levels for the game which wasn't accessible in any way,
shape, or form. Plus I had already heard at that time that with Vista
coming out Visual Basic 6 was soon to become unsupported. I felt the game
needed to be rewritten from scratch to fix both issues. Then when I was
almost ready to release Montezuma's Revenge I got sacked with a cease and
desist letter regarding the Montezuma's Revenge copyright. One of those
cases where if I didn't have bad luck I'd have no luck at all.
Bryan Peterson wrote:
I rather suspect that if he had then Thomas might not have had nearly so
many headaches with it as he has. I wouldn't have wanted to be saddled
with that kind of mess, especially of this was my first programming
endeavour. It'd be more than a little disheartening. Heck, it probably
feels that way even for experienced programmers.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
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