Hi Thomas,
Grait job! I can't wait intil Beta 13 comes out? Also a suggestion, please
could you add basalisks in the game? 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 14 May 2010 00:01
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA News

Hi tom.

As I said, I wasn't demanding an instant fix, --- but you've done one
anyway! which is great.

Beware the grue!

Dark.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: <gamers@audyssey.org>
Sent: Thursday, May 13, 2010 11:37 PM
Subject: [Audyssey] MOTA News


> Hi all,
> As I've practically been bombarded by this request non-stop since beta
> 12 came out I thought I'd let everyone know that as of this afternoon
> I've managed to fix the problem were you couldn't skip the cut-scenes
> when entering levels 1 and 2. When I release beta 13 you should be
> able to press escape and in a second or two the level will load and
> play. I say a second or two because sometimes you have to wait for the
> level to fully load and skipping the intro won't necessarily make it
> load any faster. However, on my laptop, which has a 3.6 GHZ Intel
> processor, it is almost instantanious. On my older desktop I sometimes
> notice a second or two of dead silence between the time I kill the
> cut-scene and when the level fully loads. So just thought you might
> like to know it is fixed, and to inform you that if you are running an
> older system killing the cut-scene doesn't mean the level will load
> immediately on all systems because how fast it loads is up to your
> CPU.
>
> HTH
>
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