Hi Tom.
Fair enough, it is your game.
On the self voicing issue, I chiefly like the idea of text or sapi because
of customizability and ease of play.
While I'm all for human voices in games where those voices are characters, I
don't see the need for this sort of thing in menues, reading stats etc, here
I'd plum for sapi or text.
In a wrestling game though your not liable to find people to actually voice
the wrestlers realistically as they give interview quotes or the like, so
I'd vote for text or sapi there as well, ---- maybe with the odd grunt or
grone thrown in for sfx reasons, but text or sapi for all the quotations,
menues and the like.
On the fantasy wrestlers vs actual wrestling period, I think this is just a
case where we'll have to agree to disagree.
Only having a sketchy knolidge of wrestling, I'd much prefer something
flexible enough to let me be creative, and see what other people come up
with in way of wrestlers, and if some of the wrestlers I do know like Hulk
Hogan, The rock, or the undertaker were included to fight my fantasy
wrestlers I'd just see it as an extra bit of fun, rather the way Mike tysan
appearing in punch out on the nes was.
Pluss, it'd really show the measure of your fantasy wrestler if he/she could
beat the likes of the nasty boys or sergeant slaughter as well as other
fantasy wrestlers.
This is however just a personal preference sinse as I said, I'm not really
that much attached to having something entirely tied to wrestling history.
If you prefer to make a more realistic game in terms of period and rosta
I'll certainly be giving it a try anyhow, especially If I can play as Hulk
Hogan or the ultimate warrior, ---- who were always personal favourites when
I was ten ;D.
Beware the Grue!
Dark.
---
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