Hi Dark, Yeah, I'd agree with that. Up until Montezuma's Revenge, now MOTA, came out there weren't any audio side-scrollers that were true side-scrollers. Super Liam and Q9 are primarily 1d games. IE walk left/right. There are no ladders, staircases, or things to jump onto that would give you a y axis of movement. Just an x axis. Which is fairly simplistic for the style and genre of games they represent.
However, I think Phil's new game, Perilous Hearts, is going to have everyone beat. Its very advanced in terms of AI, great sound effects, and the way you have to climb trees, walk along branches, is very much in the style of the newer Pitfall games where you have to do a fair amount of jumping from tree to tree, branch to branch, to get over dangerous traps in the jungle. So it should be interesting to see Phil's creativity in action as far as Perilous Hearts is concerned. Cheers! On 9/29/11, dark <d...@xgam.org> wrote: > I'd also argue that only mota and hopefully perilous hearts are realside > scrollers in the sense of using vertical movement. > > Compare this to where we have for instance over 20 space invaders games and > the difference should be obvious. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.