Hi Dark,
I understand where you are coming from as a fellow blind user, but as a
developer I also can see Apple's point as well. Yes, its possible for a
user to easily go back to the Home screen to see if the device is
working, but that is beside the point. Audio games are extremely rare
and I bet 99% of the iPhone users out there will expect a splash screen,
some text, maybe a few buttons, etc rather than a blank screen. They
aren't likely to realize the program is designed that way, because
nobody besides blind developers write programs with a totally black
screen. Its highly unusual and they will probably assume there is
something wrong with the program and/or their device and will freak
audio or no audio. Therefore Apple feels the best way to resolve that
problem is by having audio games like Audio Archery have some sort of
image, text, whatever to indicate that the device and game are working
correctly.
The problem with your argument about application x not having sound is
that other applications don't need sound. In fact someone sighted can
mute their phone and play games, send and receive text messages, browse
the web, etc all without audio. I don't know of any sighted iPhone users
who would think their speaker was busted if an app didn't have any
sounds, but I'm pretty sure if an app came up with a black screen they'd
assume there is something wrong with the phone or the program.
Therefore Apple is fully in its rights to request that there is some
visual interface to even audio games. Even if it is nothing more than a
splash screen with a Robin Hood looking guy pointing a bow and arrow and
the words Audio Archery in large print across the top of the window.
Perhaps a few buttons like new game, start game, quit, etc below the
image. I don't think this is too much to ask, and is very simple to do.
At least if a sighted person buys the game they'll be able to see its
working even if the graphics are primitive.
Cheers!
On 5/20/2012 4:07 PM, dark wrote:
I'm afraid I disagree Ryan, sinse the entire point of an audio game is
that the audio is still laying, so no reason for sighted people to freak.
By the same logic, shouldn't all those soundless aps have sound just
in case someone freaked out because they thought their speakers were
bust?
And anyway, don't Iphones have a way to alt tab to the desktop or
nearest equivolent? while I freely confess I know little about the
interface, I'd be very shocked if once something was running you
couldn't go back to your basic phone setup or pull up a taskbar, just
in case it crashed, in which case, no freakout.
As I said, unless Apple are requiring the same requirements from
visual only programs that have no sound, which planely they are not
doing, this strikes me simply as unrealistic standard applied to a
medium they weren't meant to be applied to.
Beware the Grue!
dark.
-----
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.