Dark,

All I can say is such a braille display would rock. I know one of the
things I like about the GMA Engine is you can braille maps of the
levels in Shades of Doom, Packman Talks, etc to get an idea of how the
level is laid out. Plus figure out where you are and where you've
been. I'd love to have a braille display with at least 80 columns and
60 rows so that I could view a textual map in computer braille.

Unfortunately, a decent 80 cell display costs as much as a car which
is impractical for most people who don't get one through their
vocational rehab center. I'd imagine a braille display that could show
a full page of text would be outrageously expensive. So don't see that
happening anytime soon.

As faras speed goes you have a point. I usually have Eloquence cranked
up to about450 words a minute. There is no way on earth I could read
that fast in braille. However, its a personal choice if someone wants
to have that kind of speed or slow down a bit and read it themselves.

Cheers!


On 8/5/12, dark <[email protected]> wrote:
> I'll also add that for text rpgs, interactive fiction, brouser games etc,
> reading text in braille would just feel far too slow to mne these days,
> compared to my usual reading speed with a screen reader.
>
> I do see a use for braille displays, but only when the the technology
> changes so that a braille display could provide a large, tactile veiw of
> something.
>
> Imagine playing a game like castaways or time of conflict with a fully
> tactile map you could feel the units move on? I here such things are in
> developement, but I've never seen one up to now.
>
> Beware the grue!
>
> Dark.

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