Hi Shaun, Simple, just compile a new installer. Once the Inno Scripts are written it is a painless process to change version number and a couple of things like that in the script, open it in the Inno Setup IDE, and then hit compile. Five minutes later or so Jim gets a brand new setup file. For a brand new game I'd copy an existing script modify the name of the app, version number, add or remove some extra files to it, and bingo I've got a new setup script.
Cheers! On 9/10/12, shaun everiss <sm.ever...@gmail.com> wrote: > and what about all the new games? > jim would have to create installers for each game. > I do know the codecguide guys use updaters for their klite codec pack > so maybe there are updating modules though i never have researched > them at all. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.