Hi, colors are not meaningless to all blind people. Just saying.
--
Raul A. Gallegos
A hospital bed is a parked taxi with the meter running. - Groucho Marx
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On 12/13/2012 9:38 AM, Charles Rivard wrote:
On the other hand, colors are meaningless to a blind person. I can
associate much better with a dollar, a quarter, and so on than I can
with something that is red, blue, or green. And with a name like
"change reaction" coin names are more appropriate.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, December 13, 2012 1:14 AM
Subject: Re: [Audyssey] Announcement from Draconis Entertainment
ah, thanks bryan, I've never heard of that at all.
As I said I'd actually appreciate some alternative coin names, perhaps
just numbered tocans rather than the american ones which obviously I'm
less familiar with, indeed to me, playing a tetris type game would be
much more logical with coloured tocans such as blue red green and
white all with unique values than with coins.
Beware the grue!
Dark.
----- Original Message ----- From: "Bryan Peterson"
<bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, December 13, 2012 12:47 AM
Subject: Re: [Audyssey] Announcement from Draconis Entertainment
It probably also didn't help that the half-dollar was called a fitty
in game. Not everyone knows that fitty is slang for fifty.
On 12/12/2012 5:43 PM, Thomas Ward wrote:
Hi Dark,
Just for your information here is a quick rundown on American coins
and there values.
Penny: 1 cent
Nickle: 5 cents
Dime: 10 cents
Quarter: 25 cents
Half Dollar: 50 cents
Silver Dollar: 1 Dollar
Cheers!
On 12/12/12, dark <d...@xgam.org> wrote:
Hi.
good news, I'm glad the engine is finished, I'll look forward to
windows and
Ios versions that I can try.
I will admit I never really got change reaction, so I'll be
interested to
see if the audio hints help with the game when the windows version
comes
out, sinse it always seemed that you were just hearing a matching
coin and
just chucking away. The fact that the game also used american
coinage which
obviously me being in the Uk I'm not really familiar with in terms
of it's
value (I have heard of quarters, knickles and dimes before but have
no idea
what they're worth), didn't help, indeed you might considder an
alternative
for the names of coins, perhaps just giving their numerical value
instead of
the name for people who aren't used to Us money.
You mention versions of the games for Ios. how different would they
be in
their control method? what I mean is, do you have any particular
enhancements planned to take advantage of the touch screen
qualities of
voice over and other features of mobile devices like jyroscope to
change
the gameplay of the games significantly?
i'd love for instance to see a version of whoopass where you
punched by
moving the device rapidly forward and blocked by turning it sideways.
I'm especially looking forward to remakes or expantions of the pinball
games, which to my mind are still some of the best arcade games
available.
all the best,
Dark.
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