On 3/8/11, Bogdan Szczurek wrote:

>> I could think of fully hardware accelerated rendering. Most modern
>> hardware provides accelerated rendering and many tools could be speed
>> up  significantly. The CPU just doesn't scale well when it comes to
>> current  image resolutions and some brush types (smooth, smear,
>> etc.). Also the  performance to display multiple layers or adjusting
>> them could be much  faster.
>
> I think it would be more of a wish for GEGL as the GIMP's engine of
> tomorrow ;).

"Awww, well, come on over, baby, step into my time machine." (c) GFR

http://git.gnome.org/browse/gegl/log/?h=gsoc2009-gpu

Alexandre Prokoudine
http://libregraphicsworld.org
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