Douglas wrote:
> My thoughts are that the ship would use barrelponics as its basic for
> food production. With some LED grow lights you can grow a lot of fish
> and a large variety of plants. The system is closed, takes little
> input and is very robust. I one thing you do need is an input of fish
> food. The fish can eat the plants that grow on the water but a bit
> more is needed because we are eating some of it.

* According to the 3E rules, "total life support" is possible. If 
  we accept the rules on hull materials (or skill points, for that
  matter), why question the life support rules?

* There was a TL8 attempt to build a more or less genuine, more or
  less closed system (http://en.wikipedia.org/wiki/Biosphere_2). A
  starship system is harder in some respects (less volume and less
  gravity), but easier in others (more technical intervention and 
  less diversity). We're also talking about a TL or two more.

* Getting the last ten percent in efficiency will be harder than 
  the first ninety percent. A ship crew could eat algae mush (or
  whatever) stretched out with preserves for variety and dietary
  supplements for their health. For a decade-long flight, it 
  might pay to bring the efficiency up to 95% or 99%, but 100%
  is almost certainly a waste of effort. (GMs could assume that
  what 3E called total life support isn't 100%, either ...)

* Notably, think long and hard about including animals other than
  humans, they're not efficient use of calories.

* Last but not least, preserved food might be an option. The 4E 
  rules in High Tech put a man-year of freeze-dried food at 600 
  lbs., roughly in the same ballpark as 3E Vehicles (2 lbs. per
  man-day without water). So if there is near-perfect water 
  recycling, a ton of food lasts almost three years.

An interplanetary ship which goes interstellar without proper 
preparation is doomed to starvation or worse. A few tons of 
special supplies should do wonders.
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