You can have unlimited map sizes if maps are compeltely or partially generated based on algorithms (a'la Tribes). Most half-life mods, however, require 'traditional' designer created levels.
----- Original Message -- > how is the pm code shared between the master server and the client servers? > (just being nosey :) ) > > your idea sounds really cool, hope to try it out in the future, be really > good having a mass killing :) > > BTW, Adrian said that polyfighter had unlimited map sizes (so did the leader > of uncrossable parallels which i really do dought, he said this after people > asked if the maps had been scaled down, he said no and that the maps were of > unlimited size) perhaps you could also try this, but i guess you'll end up > at a dead end > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

