----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 08, 2003 5:52 AM
Subject: RE: [hlcoders] Steam/Mod/Coding concerns- attn: Valve


> You can still run hl.exe from the command line (it then spawns steam and
> then runs the game), and you will be able to debug as you always have (by
> adding your game dll to the list of debug binaries in msvc).
>
I'm having trouble doing this for hlds. I create my shortcut with the
target:

"C:\Program
[EMAIL PROTECTED]
server\hlds.exe" -console -game cstrike +maxplayers 32 +sv_lan 1 +map
cs_assault

Working directory is  "C:\Program
[EMAIL PROTECTED] server".
I get an error it can't find steam.dll.

I tried setting the working folder to C:\Program Files\Steam. Now it can't
load gfx.wad.

So I put the steam folder in the system PATH environmental variable and set
the working folder back to the dedicated server folder. I can see steam.dll
but can't load gfx.wad still.




Also I'm am unable to connect to my own dedicated server if I start the
dedicated server and the client within steam on the same machine. I just get
"Invalid STEAM UserID Ticket".


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