why does it matter? just make up your own drawing thing that works better. thats what i ended up doing, provides a much better effect anyway, print notify never worked properly anyway.
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
Sniper wrote:
Can I ask why it was removed? It's used in several Half-Life modifications, it seems a bit unreasonable to remove it.
-Sniper
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 4:34 PM Subject: RE: [hlcoders] Deathmessages stopped working in Steam
please visit:The print notify area has been removed from the HL engine. You will need to use one of the other print areas.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sniper Sent: Saturday, December 20, 2003 10:59 AM To: [EMAIL PROTECTED] Subject: [hlcoders] Deathmessages stopped working in Steam
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Sorry, ignore the last message. I hit the wrong key. Damn it.
case HUD_PRINTNOTIFY: psz[0] = 1; // mark this message to go into the notify buffer sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 ); ConsolePrint( ConvertCRtoNL( psz ) ); break;
This section of code is now useless. Unless developer 1 is set, Steam will no longer print the message in the upper left corner of the screen. Steam will only print the message into console.
I'm seriously annoyed. I hope this can get fixed.
-Sniper --
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