Well, what if a certain modification didn't rely on death icons?
That's true in my case, so being ignorant of the problem doesn't help
anyone, smart ass.

Now, this doesn't only apply to death messages. A few other things are gone
as well, like the "player has joined the game."  messages.

A modification may also use the print notify function for other informative
messages, and now those messages are gone. A feature present for years being
removed in a new system like Steam can only ask for problems.

This is very upsetting.

-Sniper

----- Original Message -----
From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 20, 2003 6:32 PM
Subject: Re: [hlcoders] Deathmessages stopped working in Steam


> First off, for me; with developer 1 set, i always see _one_ entry at the
> top of the screen in the notify area.
> and death messages have always worked (you know, the icons that show x
> killed y with whatever gun).
> they don't rely on notify at all. sure the text message doesn't show up
> on-screen, but why does it _need_ to show up onscreen when the icons are
> there? i mean, seriously.
>
> -omega
> --
> Blackened Interactive - http://www.blackened-interactive.com
> FLF:Defiance - http://www.frontline2.com
> Wavelength - http://www.thewavelength.net
>
>
>
> Sniper wrote:
>
> >It matters because it works in WON, and works when developer 1 is enabled
in
> >Steam.
> >TFC also apparently has lost its death messages in Steam.
> >
> >That doesn't help at all Omega, and printnotify does work just great. I
see
> >absolutely no reason why Valve felt like disabling it just for the hell
of
> >it if Developer 1 isn't set.
> >
> >It was also never documented publicly as being "removed" -- that is
> >frustrating in itself.
> >
> >-Sniper
> >
> >----- Original Message -----
> >From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Saturday, December 20, 2003 5:38 PM
> >Subject: Re: [hlcoders] Deathmessages stopped working in Steam
> >
> >
> >
> >
> >>why does it matter? just make up your own drawing thing that works
better.
> >>thats what i ended up doing, provides a much better effect anyway, print
> >>notify never worked properly anyway.
> >>
> >>-omega
> >>--
> >>Blackened Interactive - http://www.blackened-interactive.com
> >>FLF:Defiance - http://www.frontline2.com
> >>Wavelength - http://www.thewavelength.net
> >>
> >>
> >>
> >>Sniper wrote:
> >>
> >>
> >>
> >>>Can I ask why it was removed? It's used in several Half-Life
> >>>
> >>>
> >modifications,
> >
> >
> >>>it seems a bit unreasonable to remove it.
> >>>
> >>>-Sniper
> >>>
> >>>----- Original Message -----
> >>>From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> >>>To: <[EMAIL PROTECTED]>
> >>>Sent: Saturday, December 20, 2003 4:34 PM
> >>>Subject: RE: [hlcoders] Deathmessages stopped working in Steam
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>>The print notify area has been removed from the HL engine. You will
need
> >>>>to use one of the other print areas.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>>-----Original Message-----
> >>>>>From: [EMAIL PROTECTED]
> >>>>>[mailto:[EMAIL PROTECTED] On Behalf Of Sniper
> >>>>>Sent: Saturday, December 20, 2003 10:59 AM
> >>>>>To: [EMAIL PROTECTED]
> >>>>>Subject: [hlcoders] Deathmessages stopped working in Steam
> >>>>>
> >>>>>This is a multi-part message in MIME format.
> >>>>>--
> >>>>>[ Picked text/plain from multipart/alternative ]
> >>>>>Sorry, ignore the last message. I hit the wrong key. Damn it.
> >>>>>
> >>>>>
> >>>>>
> >>>>>case HUD_PRINTNOTIFY:
> >>>>> psz[0] = 1;  // mark this message to go into the notify buffer
> >>>>> sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 );
> >>>>> ConsolePrint( ConvertCRtoNL( psz ) );
> >>>>> break;
> >>>>>
> >>>>>
> >>>>>This section of code is now useless. Unless developer 1 is
> >>>>>set, Steam will no longer print the message in the upper left
> >>>>>corner of the screen. Steam will only print the message into console.
> >>>>>
> >>>>>I'm seriously annoyed. I hope this can get fixed.
> >>>>>
> >>>>>-Sniper
> >>>>>--
> >>>>>
> >>>>>
> >>>>>
> >>>>>_______________________________________________
> >>>>>To unsubscribe, edit your list preferences, or view the list
> >>>>>archives, please visit:
> >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>_______________________________________________
> >>>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>>
> >>>>
> >>>>
> >>>>
> >>>please visit:
> >>>
> >>>
> >>>
> >>>
> >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>
> >>>_______________________________________________
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >>>
> >please visit:
> >
> >
> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives,
> >>
> >>
> >please visit:
> >
> >
> >>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >
>
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