It matters because it works in WON, and works when developer 1 is enabled in
Steam.
TFC also apparently has lost its death messages in Steam.

That doesn't help at all Omega, and printnotify does work just great. I see
absolutely no reason why Valve felt like disabling it just for the hell of
it if Developer 1 isn't set.

It was also never documented publicly as being "removed" -- that is
frustrating in itself.

-Sniper

----- Original Message -----
From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 20, 2003 5:38 PM
Subject: Re: [hlcoders] Deathmessages stopped working in Steam


> why does it matter? just make up your own drawing thing that works better.
> thats what i ended up doing, provides a much better effect anyway, print
> notify never worked properly anyway.
>
> -omega
> --
> Blackened Interactive - http://www.blackened-interactive.com
> FLF:Defiance - http://www.frontline2.com
> Wavelength - http://www.thewavelength.net
>
>
>
> Sniper wrote:
>
> >Can I ask why it was removed? It's used in several Half-Life
modifications,
> >it seems a bit unreasonable to remove it.
> >
> >-Sniper
> >
> >----- Original Message -----
> >From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Saturday, December 20, 2003 4:34 PM
> >Subject: RE: [hlcoders] Deathmessages stopped working in Steam
> >
> >
> >
> >
> >>The print notify area has been removed from the HL engine. You will need
> >>to use one of the other print areas.
> >>
> >>
> >>
> >>>-----Original Message-----
> >>>From: [EMAIL PROTECTED]
> >>>[mailto:[EMAIL PROTECTED] On Behalf Of Sniper
> >>>Sent: Saturday, December 20, 2003 10:59 AM
> >>>To: [EMAIL PROTECTED]
> >>>Subject: [hlcoders] Deathmessages stopped working in Steam
> >>>
> >>>This is a multi-part message in MIME format.
> >>>--
> >>>[ Picked text/plain from multipart/alternative ]
> >>>Sorry, ignore the last message. I hit the wrong key. Damn it.
> >>>
> >>>
> >>>
> >>> case HUD_PRINTNOTIFY:
> >>>  psz[0] = 1;  // mark this message to go into the notify buffer
> >>>  sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 );
> >>>  ConsolePrint( ConvertCRtoNL( psz ) );
> >>>  break;
> >>>
> >>>
> >>>This section of code is now useless. Unless developer 1 is
> >>>set, Steam will no longer print the message in the upper left
> >>>corner of the screen. Steam will only print the message into console.
> >>>
> >>>I'm seriously annoyed. I hope this can get fixed.
> >>>
> >>>-Sniper
> >>>--
> >>>
> >>>
> >>>
> >>>_______________________________________________
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> >>>archives, please visit:
> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives,
> >>
> >>
> >please visit:
> >
> >
> >>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >
>
> _______________________________________________
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