It matters because it works in WON, and works when developer 1 is enabled in Steam. TFC also apparently has lost its death messages in Steam.
That doesn't help at all Omega, and printnotify does work just great. I see absolutely no reason why Valve felt like disabling it just for the hell of it if Developer 1 isn't set. It was also never documented publicly as being "removed" -- that is frustrating in itself. -Sniper ----- Original Message ----- From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 5:38 PM Subject: Re: [hlcoders] Deathmessages stopped working in Steam > why does it matter? just make up your own drawing thing that works better. > thats what i ended up doing, provides a much better effect anyway, print > notify never worked properly anyway. > > -omega > -- > Blackened Interactive - http://www.blackened-interactive.com > FLF:Defiance - http://www.frontline2.com > Wavelength - http://www.thewavelength.net > > > > Sniper wrote: > > >Can I ask why it was removed? It's used in several Half-Life modifications, > >it seems a bit unreasonable to remove it. > > > >-Sniper > > > >----- Original Message ----- > >From: "Alfred Reynolds" <[EMAIL PROTECTED]> > >To: <[EMAIL PROTECTED]> > >Sent: Saturday, December 20, 2003 4:34 PM > >Subject: RE: [hlcoders] Deathmessages stopped working in Steam > > > > > > > > > >>The print notify area has been removed from the HL engine. You will need > >>to use one of the other print areas. > >> > >> > >> > >>>-----Original Message----- > >>>From: [EMAIL PROTECTED] > >>>[mailto:[EMAIL PROTECTED] On Behalf Of Sniper > >>>Sent: Saturday, December 20, 2003 10:59 AM > >>>To: [EMAIL PROTECTED] > >>>Subject: [hlcoders] Deathmessages stopped working in Steam > >>> > >>>This is a multi-part message in MIME format. > >>>-- > >>>[ Picked text/plain from multipart/alternative ] > >>>Sorry, ignore the last message. I hit the wrong key. Damn it. > >>> > >>> > >>> > >>> case HUD_PRINTNOTIFY: > >>> psz[0] = 1; // mark this message to go into the notify buffer > >>> sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 ); > >>> ConsolePrint( ConvertCRtoNL( psz ) ); > >>> break; > >>> > >>> > >>>This section of code is now useless. Unless developer 1 is > >>>set, Steam will no longer print the message in the upper left > >>>corner of the screen. Steam will only print the message into console. > >>> > >>>I'm seriously annoyed. I hope this can get fixed. > >>> > >>>-Sniper > >>>-- > >>> > >>> > >>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list > >>>archives, please visit: > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >> > >> > >please visit: > > > > > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders