You can setup a complex trace filter to only have an allow list, which would be that of players.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 Sent: Monday, July 09, 2007 12:13 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] How to trace? Hello, thanks thats a nice idea but its to many time thats needed so i get lags becouse i trace over the full map :/ Is there no other way to trace and hit only players? With friendly Reguards Ratman2000 ----- Original Message ----- From: "Ben Everett" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Monday, July 09, 2007 7:02 PM Subject: RE: [hlcoders] How to trace? > Keep looping through the trace, and whenever you hit a wall or anything set > it to ignore that entity. This is done by setting up a trace filter (the > part where you are passing NULL). > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 > Sent: Monday, July 09, 2007 11:38 AM > To: hlcoders@list.valvesoftware.com > Subject: [hlcoders] How to trace? > > Hello, > > im testing in my plugin how to trace from a position to another and check, > if a player in this line. > > So i think: > > Start ----------------------------- End = Nothing > Start ------- Player -------------- End = Player Hit! > > So i have tested: > > trace_t tr; > Ray_t ray; > ray.Init( Start , Ende ); > > Enginetrace->TraceRay( ray, COLLISION_GROUP_PLAYER, NULL, &tr ); > > But than the trace dont get by walls and other stuff... > > I like to trace without hit anythink... only players... is there a way? > > Thanks for all help! > > With friendly reguards from Germany > > Ratman2000 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 2385 (20070709) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 2386 (20070709) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders