Perhaps more :) I remember reading somewhere that Gabe has expressed interest in working on Prospero after TF2 shipped
Daniel Glenn wrote: > Obviously, they're not working on at least two retail games right now or > anything. Be patient is my advice. > > On Fri, May 16, 2008 at 10:35 PM, Joel R. <[EMAIL PROTECTED]> wrote: > > >> We've been patiently waiting for about 5 months now waiting on an update to >> the Source SDK Code. >> >> Major Things Needed: >> - Updated Source SDK (Scratch Mod/HL2MP) (This should be finished). >> - Source Shaders >> - Particle Editor >> >> Making effects is crucial to any game. Currently if you switch to Orange >> Box, you cannot use Shaders or optimized particles (Particle Editor >> system). The current SDK is riddled with bugs that have been fixed but are >> casually awaiting to be updated in. >> >> TF2 has received 26 updates since the release of Orange Box SDK. >> We have received 1 update to Hammer and Engine. >> We have received 0 updates to the code-base. >> >> In it's current state, Orange Box SDK is broken. >> >> I and many others would greatly appreciate an immediate update as soon as >> possible. Thanks for your time. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders