@Benjamin and Tom> I saw this post as it was an answer to a question from me. But this fix is for sratch sdk (different in hl2mp) and also I prefer a fix frm Valva as there could have other less noticeable prediction issue.
2008/5/17 Mikie <[EMAIL PROTECTED]>: > For the last four years, Valve has needed to hire more people. > They have the budget considering the success they've had, > > I never understood why Valve management is so reluctant to do so. > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Daniel > Glenn > Sent: Saturday, May 17, 2008 12:14 AM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Orange Box SDK Code Update??? > > Obviously, they're not working on at least two retail games right now or > anything. Be patient is my advice. > > On Fri, May 16, 2008 at 10:35 PM, Joel R. <[EMAIL PROTECTED]> wrote: > > > We've been patiently waiting for about 5 months now waiting on an > update to > > the Source SDK Code. > > > > Major Things Needed: > > - Updated Source SDK (Scratch Mod/HL2MP) (This should be finished). > > - Source Shaders > > - Particle Editor > > > > Making effects is crucial to any game. Currently if you switch to > Orange > > Box, you cannot use Shaders or optimized particles (Particle Editor > > system). The current SDK is riddled with bugs that have been fixed > but are > > casually awaiting to be updated in. > > > > TF2 has received 26 updates since the release of Orange Box SDK. > > We have received 1 update to Hammer and Engine. > > We have received 0 updates to the code-base. > > > > In it's current state, Orange Box SDK is broken. > > > > I and many others would greatly appreciate an immediate update as soon > as > > possible. Thanks for your time. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ------------------- [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders