That was a fix from Tony Sergi (VALVE) Tom Edwards wrote: > That /was/ a fix from Valve. > > Janek wrote: > >> @Benjamin and Tom> I saw this post as it was an answer to a question from >> me. But this fix is for sratch sdk (different in hl2mp) and also I prefer a >> fix frm Valva as there could have other less noticeable prediction issue. >> >> 2008/5/17 Mikie <[EMAIL PROTECTED]>: >> >> >> >>> For the last four years, Valve has needed to hire more people. >>> They have the budget considering the success they've had, >>> >>> I never understood why Valve management is so reluctant to do so. >>> >>> >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Daniel >>> Glenn >>> Sent: Saturday, May 17, 2008 12:14 AM >>> To: Discussion of Half-Life Programming >>> Subject: Re: [hlcoders] Orange Box SDK Code Update??? >>> >>> Obviously, they're not working on at least two retail games right now or >>> anything. Be patient is my advice. >>> >>> On Fri, May 16, 2008 at 10:35 PM, Joel R. <[EMAIL PROTECTED]> wrote: >>> >>> >>> >>>> We've been patiently waiting for about 5 months now waiting on an >>>> >>>> >>> update to >>> >>> >>>> the Source SDK Code. >>>> >>>> Major Things Needed: >>>> - Updated Source SDK (Scratch Mod/HL2MP) (This should be finished). >>>> - Source Shaders >>>> - Particle Editor >>>> >>>> Making effects is crucial to any game. Currently if you switch to >>>> >>>> >>> Orange >>> >>> >>>> Box, you cannot use Shaders or optimized particles (Particle Editor >>>> system). The current SDK is riddled with bugs that have been fixed >>>> >>>> >>> but are >>> >>> >>>> casually awaiting to be updated in. >>>> >>>> TF2 has received 26 updates since the release of Orange Box SDK. >>>> We have received 1 update to Hammer and Engine. >>>> We have received 0 updates to the code-base. >>>> >>>> In it's current state, Orange Box SDK is broken. >>>> >>>> I and many others would greatly appreciate an immediate update as soon >>>> >>>> >>> as >>> >>> >>>> possible. Thanks for your time. >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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