For the last four years, Valve has needed to hire more people.
They have the budget considering the success they've had,

I never understood why Valve management is so reluctant to do so.

 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Daniel
Glenn
Sent: Saturday, May 17, 2008 12:14 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Orange Box SDK Code Update???

Obviously, they're not working on at least two retail games right now or
anything. Be patient is my advice.

On Fri, May 16, 2008 at 10:35 PM, Joel R. <[EMAIL PROTECTED]> wrote:

> We've been patiently waiting for about 5 months now waiting on an
update to
> the Source SDK Code.
>
> Major Things Needed:
> - Updated Source SDK (Scratch Mod/HL2MP) (This should be finished).
> - Source Shaders
> - Particle Editor
>
> Making effects is crucial to any game.  Currently if you switch to
Orange
> Box, you cannot use Shaders or optimized particles (Particle Editor
> system).  The current SDK is riddled with bugs that have been fixed
but are
> casually awaiting to be updated in.
>
> TF2 has received 26 updates since the release of Orange Box SDK.
> We have received 1 update to Hammer and Engine.
> We have received 0 updates to the code-base.
>
> In it's current state, Orange Box SDK is broken.
>
> I and many others would greatly appreciate an immediate update as soon
as
> possible. Thanks for your time.
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>
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